Wednesday, November 30, 2016

Soul Type Dual Blades

Features:

1. Specializes in elemental attacks
2. Attacks made by Demon Cut and Demon Blast are treated as elemental damage
3. Non elemental attack, magi and armor will be converted to elemental damage when attacking. 

Demon Cut damage increases accordingly to your soul gauge. 
The soul gauge will gradually decrease if no hits are made with Demon cut for a certain period of time and whenever you take damage from the behemoth. 


You can make the behemoth stagger by striking on the WEAK marker with Demon Blast with a full soul gauge. Doing so will also increase the behemoth's Fatigue gauge.


















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Heat Type Dual Blades


You can increase the heat gauge by landing successful hits on the behemoth
You can activate Slayer by holding when the gauge is more than 50% full
Slayer speeds up all your actions, and increases the damage dealt to behemoth by up to 5 times when successively attacking









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Soul Type Bow

Features:

1. Can perform Lock-on and fire Pure arrows
2. Lock-on can stack a few times at the same spot
3. The more times you lock-on on the same spot, the higher then damage of the pure arrows
4. Specialized in dealing elemental damage


Press and Hold to lock-on the behemoth and fire pure arrows.
You can aim at the same spot 3 times at the same spot to increase damage.
Stacking it 3 times at the same spot and releasing it will turn it into a SPWEAK attack.
Pure arrows fired all deals only elemental damage

Note: The non-elemental values of your character's stat, magi and armor will be converted to the elemental damage your weapon deals


Your soul gauge will increase when the pure arrows hits the behemoths. 
Hawkeye mode (soul mode) will be activated automatically when the soul gauge is filled. 

During Hawkeye mode, your elemental damage is increased and the amount of lock-ons you can do is also increased. The speed at which you can stack your lock-on at the same spot is also increased

Your soul gauge will gradually decrease when Hawkeye is activated and it will end when the soul gauge is depleted.











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Heat Type Bow

Features:

1. Long distance attacks
2. Damage increases the longer you charge
3. You can aim by sliding while holding. Markers will appear on the field and you can aim anywhere you want. 
4. Pierce behemoth when fully charged
5. Kneeling shot is a 3 shot attack  (Hold while dodging to do a Kneeling Shot) that is faster than a normal standing shot. 
6. Attack varies according to the distance from the enemy 


Hold to activate the Lockdown markers
Shoot all the lockdown markers when fully charged to temporarily restrain the behemoth
When behemoths are restrained by Lockdown, your attack increases and charging time is shortened
Party members can cooperate to shoot the Lockdown markers as they are shared within parties.

The number of Lockdown markers varies accordingly to the behemoth and their status. 
Arrows shot in a Lockdown marker will disappear over time and the time until Lockdown arrows disappears is reduced depending on the number of times the behemoth is restrained.






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Normal Type Bow

Features:

1. Long distance attacks
2. Damage increases the longer you charge
3. You can aim by sliding while holding. Markers will appear on the field and you can aim anywhere you want. 
4. Pierce behemoth when fully charged
5. Kneeling shot is a 3 shot attack  (Hold while dodging to do a Kneeling Shot) that is faster than a normal standing shot. 
6. Attack varies according to the distance from the enemy 


Hold to make the markers appear and perform Snipe Shot
Shoot the markers when fully charged to inflict continuous damage
Strike the same marker 3 times to deal massive damage








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Soul Type Spear

Features:

1. Fast dodge and movement speed
2. Normal attacks deals enormous amount of damage but it drains your HP.
Dodge (swipe) > tap attack will not drain your HP
3. However, you can life steal HP from the behemoth with Rend
4. In Annihilation mode (Soul mode), elemental damage is increased and when using Normal attacks, it no longer drains your HP
5. You can around move very quickly by using the dodge > tap action 
(swipe to dodge/roll and then tap and repeat this 2 actions quickly)


The amount of HP you can absorb from the behemoth with Rend varies depending on the duration of how long you charge (press and hold) your attack.
During Rend, you have x2 defense and you are immune to stagger
You will also be invulnerable during the HP absorb action right after your Rend attack lands. 
When charging (press and hold) to use Rend, Soul gauge will decrease at a slower rate during Annihilation mode (soul mode)


Your soul gauge will increase when you hit the behemoth with the normal attacks or the dodge attacks (swipe > tap). 
Annihilation mode is automatically activated when your soul gauge is filled. 
In Annihilation mode, elemental damage is increased and when using Normal attacks, it no longer drains your HP.
Once Annihilation is activated, your soul gauge gradually decreases.
Annihilation mode will end when the soul gauge is depleted






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Heat Type Spear

Features:

1. Specializes in long-distance attacks
2. Use Onslaught to continously hit the behemoth while dodging
3. Onsluaght's finishing attack is a SPWEAK attack


The difference between Heat and Normal type spear is the movement speed and dodge distance.
Heat spears has greater movement speed and dodge distance. 
A jump cursor will appear if you hold, and moving your finger will allow you to move the cursor anywhere you please. Let go to activate Skyfall
Skyfall elemental damage increases accordingly to the Heat gauge upon activation, and fills the behemoth Fatigue Gauge.
(E.g. Full 3 bar heat gauge deals more damage than 1 bar heat gauge)
You can fill the Heat Gauge when you attack the behemoth. 
(Fill the bar fast with Onslaught attack. Dodge (Swipe) then tap tap tap tap tap)








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Normal Type Spear

Features:

1. Specializes in long-distance attacks
2. Use Onslaught to continously hit the behemoth while dodging
3. Onsluaght's finishing attack is a SPWEAK attack


Lunge is a fast and long distance thrust attack. 
You can move your finger while holding to choose a direction you want it to charge forward to. 
Lunge strikes the behemoth with multiple hits depending on the distance from the behemoth. 
And if you tap at the right time when hitting a behemoth with Lunge, it will activate another strike combo. (Lunge, Tap Tap Tap Tap. Takes practice to get the timing and distance from the behemoth)





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Tuesday, November 29, 2016

Burst Type Sword & Shield

Features:

1. Guards against monsters and reduces damage taken
2. Activate Shield Parry will be activated if you time your guard right
3. Shield Bash and Shield Parry will increase the behemoth's fatigue gauge
4. Behemoths hit by Shield Parry are staggered


The special thing about the Burst type Sword and Shield is that it can attack with its shield.
Shield bash and Shield tackle can increase the behemoth's fatigue gauge. (It can still continue to increase the behemoth's fatigue gauge even when ithe behemoth is fatigued.)

Shield bash is the 2nd stage of your normal attack, and
Shield Tackle can be activated by tapping right after dodging. 


To activate Shield Parry, you must time your guard right. (Right when the behemoth is about to hit you.) Simply hold right before the behemoth hits and let go when it's attack lands. 
Unlike a regular Guard, Shield Parry can prevent status ailments attacks (E.g. Paralysis and freeze) and Behemoth will stagger if you successfully execute the Shield Parry. 

Note: You take the same damage as a regular Guard even if Shield Parry is successful. This does not nullify damage.

Sonic Thrust can be activated by tapping the screen right after a successful Shield Parry. Elemental attack damage and attack speed is temporarily increased for a short period after Sonic Thrust hits. This can be seen in the Burst gauge. The Burst gauge bar will fill and depletes overtime after Sonic Thrust hits. 






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