Showing posts with label Attack Magi (Fire). Show all posts
Showing posts with label Attack Magi (Fire). Show all posts

Sunday, June 18, 2017

[SS Magi] Carmin Finita


Magi Description: 

Two stage magi:
Stage 1: Summons a large fire pillar on top of enemy to deal fire dmg, burns earth enemies.
Stage 2: AOE and dmg is increased

Cooldown: 

140 (+350) Seconds

Review:

This is the first 2 stage magi in global. First stage damage is a little bit higher than Heartstrike but with a longer cast time and no fatigue gauge increase. Second stage damage is around 2 to 3 times the damage of Heartstrike with super long charge time and cast time. It's good for tougher than normal behemoth where you can one hit and rage it in tower. It is long range, long cast and charge time making it perfect for bow users. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: First two stage magi! Of course, damage is much higher compared to other 1 stage magi. But 2 stage charge speed and casting speed are really long. Its reccomended to use with weapon that fast charge magi (ex : bow), or have set ability magi charge speed. It also have large AoE, makes it easy to deal damage to behemoth that moves around a lot. Really useful in tower and expedition

Crzyapple: The first 2 stage fire magi, so huge damage and burn, the casting time is very long though, recomended for GS burst fire and burst bow fire that have casting speed reduction. Not the best 2 stage fire tho.

Shane: The first of the 2 stage magis to be released. 1st stage is global range, single aoe hit, but the 2nd stage is the one you want to cast as the number of hits, dmg & aoe is increase exponentially with burn debuff applied on earth behes as well. However 2 stage magis have the inherent weakness of having long CD & cast time, which is made worst by this magi not having anti-stagger while casting. Furthermore even with the global range and large AOE at 2nd stage, some fast moving behes like Wycanna can dash fast enough to avoid the final most damaging hit. Therefore hunters may need to properly time their cast & are recommened to apply anti-stagger buffs on themselves before casting to avoid the frustration of missing or getting staggered mid-cast and having to charge it to 2nd stage again. Though even with all the cons I mentioned, it's still considered one of the top tier fire magis as it is the highest DMG overall fire magi as of writting.

LeoNaxus: The first 2 stage magi and its faiyaaahh! Damage is beast .. formula : 2 stage > any 1 stage in terms of damage.. BUT, long charge and cast.. so you need to cast it carefully or best using any anti-stagger magi to prevent any failed magi.. good for weapons that are super fast on magi charge and its kinda good with future sets such as Fire Burst GS and Fire Burst bow


Showcase of the Magi from my Youtube Channel!








[SS Magi] Heartstrike


Magi Description: 

Shoots a heart that auto tracks to deal fire dmg, fills fatigue gauge when landed, also burns earth enemies

Cooldown: 

130 Seconds

Review:

My favourite fire magi! (as of 20/12/2018). High damage, Burns, Long range and Autotracks, with Medium Charge time, and Fast Cast time. Great for arena, tower,.. infact, everything! The magi will circle around the behemoth if it raged after casting but before it reaches the behemoth. It even fills the fatigue gauge when landed. It's an almost perfect (99% perfect) fire magi. Best 1 stage magi by far in JP too (as of 20/12/2018). Must get!

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: The damage really hurts! Fast charge and casting speed and burn makes this magi really useful, especially if you're a magi spammer. It can auto track the behemoth, making it flexible to use in any type of weapon. Plus, if you cast it while behemoth rage, it will keep circling around behemoth and hit it after behemot finished debuffing. 

Crzyapple: Best fire magi so far, very fast cast - global range- burn earth behemoth - and even wait to hit if behemoth get rage upon cast

Shane: IMO the best and highest DPS fire magi as of writting, if you have this you don't really need any other single target fire magi. It has fast cast (the ❤ projectile also travels quite fast), auto-tracking (will still continuously track even if the behe becomes temp invulnerable i.e. while going into rage mode), fatigue gauge fill & burn debuff. The only cons I could think of would be the cringy cast animation on male chars (づ  ̄ ³ ̄)づ ~♥❤.

LeoNaxus: Best fire 1 stage magi out there, fast cast, big damage, auto track and even fills a bit fatigue gauge . It has the same mechanics as soul bows where it keep auto track it until it hits.. but of course, duration too :smirk:


Showcase of the Magi from my Youtube Channel!








[SS Magi] Merry Stompin

Magi Description: 

Summon 3 santa's stockings and falls on top of enemy to deal fire dmg, burns earth enemies

Cooldown: 

125 Seconds

Review:

A christmas 2018 magi. Charge time is almost the same as Heartstrike, but damage is lower, and the damage is not one hit. 3 hits makes it slow for arena, and wouldnt work well with fast moving behemoth because the other 2 hits might miss. The cast time is also very slow and it is not anti stagger so you have a higher chance of getting interrupted by the behemoth. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Long cast and damage not as good as other fire magi. Also really hard to use for behemoth that moves a lot. Better aim for other fire magi (like heartstrike)

Crzyapple: Not good, get yourself heartstrike instead

Shane: Global range with burn debuff, kinda like a Christmas version of Blazefire but with more damage, slightly faster cast time & animation. Overall decent for a hunter that doesn't own any other magi that has burn debuff.

LeoNaxus: This magi is saved by its burn effects.. otherwise its a ordinary magi. But hey, its better than old fire magi





[SS Magi] Eingram's Star


Magi Description: 

Summons a large stone hammer and smash the front to deal fire dmg, burns earth enemies

Cooldown: 

120 Seconds

Review:

Fast cast time and fast charge time makes it ideal for arena. But it has been replaced by Heartstrike (as of 20/12/2018). Lower damage, and short range, as compared to Heartstrike which is High damage and Long range. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: A high damage magi! It can burns, medium charge and casting speed. Though its a short ranged magi, making it more suitable for short ranged weapon user. (For long range better use other magi)

Crzyapple: Fast cast and burn earth enemy, definitely the best option after heart strike (as of 15/12/2018)

Shane: One of the top tier fire magis that has fast cast & burn debuff, however it's close range.

LeoNaxus: A high damage magi! It can burns, medium charge and casting speed. Though its a short ranged magi, making it more suitable for short ranged weapon user. Bow doesnt recommend this... But still this magi is great


Showcase of the Magi from my Youtube Channel!









[SS Magi] Broom Torpedo


Magi Description: 

Rides on a flaming broom and dashes forward to deal fire dmg, charges other magi by little when hit, invulnerable while on broom. ❈Invulerable from riding till end

Cooldown: 

130 Seconds


Review:

Cool halloween magi which allows you to ride a broom and dash towards the behemoth. You are invulnerable during flying so you can use the iframe to dodge ultimate attacks or any deadly attacks. It is long range, however, the damage it deals is low and it does not have a burn debuff. Good for collection LOL 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Auto track and have burning effect. Iframe while riding makes it a good magi to dodge behemot ulti. But damage is not much and long casting speed. Plus after hitting the behemot, you will still move foward a bit from behemoth body, making it not effective for short ranged user.

Crzyapple: iframe magi that also charge other magi when used, you may want to use this magi for survival reason, best for weapon who have double support or double attack magi.

(iframe magi: this magi give you i-frame when cast it, mean you cant be hit when casting, good to dodge deadly attack from behemoth, best suited for weapon that dont have Heal magi slot)

Shane: Halloween themed magi where the hunter rides a broom to the behe (Iframe while riding & will wait for the behe for a few secs if it jumps) which damages behe & charges other magis on contact, however the dmg and magi charge is meh. Overall may be useful for dodging some ults & roleplaying as a witch/wizard.╰( ͡° ͜ʖ ͡° )つ──☆*:・゚

LeoNaxus: Auto track and have burning effect. Iframe while riding makes it a good magi to dodge behemot ulti. But damage is kinda low. It doesnt have a brake pedal :rofl: so it'll keep moving a bit after you hit it






[SS Magi] BlazeFire

Magi Description: 

Summon 3 flame pillars that hit directly on enemies to deal fire dmg, burns earth enemies

Cooldown: 

120 Seconds

Review:

Super long cast time and its not a one hit damage magi. It takes time for 3 flame pillar to land. Not suitable for arena. But since it is auto track, and provides burn debuff. Can get this as an alternative to Heartstrike if you dont have heartstrike (as of 20/12/2018)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Shane: Global range with auto-track and burn debuff, however has long cast time & animation. Overall decent for a hunter that doesn't own any other magi with burn debuff.

DReaper: The good thing of this magi is the global cast range, meaning its flexible to use for long range and short ranged weapon. It also follows the behemoth movement anywhere it go, useful against behemoth that moves around a lot.  But i think it took long time from casting until the magi hits the behemoth. Not suitable for fast kill (especially arena time rank)

LeoNaxus: One of old magi out there. Kinda good with its global track (similar to stellarvis) but it has a bit long casting speed so you probably need to adjust your magi cast


Preview of the Magi by the Official Dragon Project Global








Tuesday, June 6, 2017

[SS Magi] Falling Stars

Magi Description: 

Jumps up and throws a large flame sphere in front to deal fire dmg, burns earth enemies, anti-stagger during casting

Cooldown: 

115 Seconds

Review:

This magi has fast charge time but long cast time. However it is anti stagger during cast so you wont be interrupted while casting the magi. It also provide burn debuff which is very useful in many situations. However, it is short range, making it difficult to use against fast moving behemoth. It has been replaced by Heartstrike (as of 20/12/2018). Recommend skipping this magi and get Heartstrike instead

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Good thing of this magi is anti stagger while casting, making it hard to get cancelled by behemoth movement, big AoE, and can burn. But the damage not really high compared to other fire magi. Since it's short ranged, better use it for short range weapon user.

Crzyapple: Average damage magi, not very special

Shane: Anti-stagger while casting & has burn debuff, however it's close range and the cast time is long so hunters may need to properly time their cast. Overall decent for a hunter that doesn't own any other magi with burn debuff.

LeoNaxus: Anti stagger while casting, burn and AOE. The downside is, its long casting makes behemoth run first before it hit the behemoth, so best cast it when behemoths are in its steady status or fatigue


Showcase of the Magi from my Youtube Channel!









Thursday, March 9, 2017

[SS Magi] Meteor Strike

Magi Description: 

Huge fiery meteor; increases Fatigue gauge & deals fire DMG

Action:

Summons huge meteors to stun and deal fire DMG anywhere on the map

Cooldown: 

120 Seconds

Review:

Global range! (Love magis that are global range so i can cast it safely LOL) But has a long cooldown. 4 meteors will go raining down on the behemoth and deal damage. If the behemoth is fast moving then there's a high chance missing

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: " Ez to miss"

Aikeva: " Decent Damage and Global Range. But slightly longer than average charge time. Comment: Decent Magi (For fire)"

Kiyodo: "Deals moderate DMG and can be cast globally. Can be casted at a safe distance to avoid interruptions. Great for sets without anti-stagger utility."

Dazai: "First magi I ever had. Still helps me till this day from time to time"


Preview of the Magi from Dragon Project Global

[SS Magi] Grenat Morphose

Magi Description: 

Creates a butterfly that pursues the target for a period of time. Deals fire damage and Earth Element foes will be burned

Action:

Command a kaleidoscope of fiery butterflies that chases down behemoths and deal fire DMG!
Their attack might also cause behemoths to burn!

Cooldown: 

100 Seconds

Review:

Decent charge time and cast time but it takes time for the butterflies to slowly reach the behemoth and slowly attacking it LOL. It's a damage per second type of skill, which can help to increase fatigue gauge faster as the butterflies can hit weak markers. Personally i dont like it as I prefer skills that deals high damage at once instead of accumulation. Imagine during fatigue, the butterflies be like slowly damaging it while another skill could slam 500k+ damage right away. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Lanesra: "Feels weak and seems to be outclassed by other magi. Warning not recommending using with bow (as i do). Damage numbers appearing everywhere so hard to hit markers. Overall not good"

ZanGod: "One of the oldest fire magi but i love this alot also because of it's auto tracking, fast cooldown and comes with a burn effect which is effective on tough benemoths. If you add vulcan before casting, the DMG is quite decent and works with fire bow as well. It's damage might be slow but best to cast at the beginning of the battle."

Chronos: "Distracts behemoth with butterflies" LOL

Aikeva: " Burn Debuff on Earth Behemoths, Global Tracking and Decent Charge Time. Cons would be Slow Projectiles. Might not utilize full damage if behemoths are always moving and takes time to dish out full damage"

Kiyodo: "Burns earth enemies, but a consistent burn effect does not make up for the lack of raw DMG."

Dazai: "Attack of the Butterflies. Burn all to bits(mostly earth type behemoths)..."

Preview of the Magi from Dragon Project Global




[SS Magi] Firestorm

Magi Description: 

Fiery tornado. Deals fire DMG
Burns Earth enemies

Cooldown: 

135 Seconds

Review:

Decent Damage and it burns earth behemoth. However, it's a short range magi so you'll need to get close to the behemoth and the cooldown is quite long.

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "the only other magi that burns. Faster recast than blazing palms. Decent i guess"

Aikeva: "Burn Debuff on Earth Behemoths, Decent Damage, as well as Burn DPS. But longer than average Charge time and it's Short range. Comment: Decent Magi"

Kiyodo: "Provides moderate DMG and a burn effect. However, the long cooldown is a huge drawback."

Dazai: "Good damage, but range is super close, and you look graceful with a fan doing it"


Preview of the Magi from Dragon Project Global


[SS Magi] Crimson Eruption

Magi Description: 

Explosive flames for continuous fire DMG

Action:

Throws explosive flames to deal continous fire DMG

Cooldown: 

50 Seconds

Review:

Instant cast and is the fastest Cooldown of 50seconds among all the fire magi available as of today (15/03/2018). But it's also the lowest damage SS magi :') It's spammable so you can use it against morphose to prevent it from changing elements

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "spam spam spam. Oh wait it does less than one of my normal hits"

Aikeva: "Very fast charge time but Low Damage and Short range Frontal AOE. Comment: Meh"

Kiyodo: "The very short cooldown does not make up for its minimal DMG. It does not even proc an effect. Possibly useful against Morphose in its earth form."

Dazai: " Nice cooldown so I can spam but, the damage is underwelming?"




Preview of the Magi from Dragon Project Global

[SS Magi] Crimson Dragonflame

Magi Description: 

Summons a flaming dragon for fire DMG

Action:

A fiery dragon apparition will rise from the ground and deal fire DMG on your behalf.
Almost Supernatural! 

Cooldown: 

100 Seconds

Review:

Pretty cool magi with the summoning of the dragon to attack the behemoth :P
Deals decent damage and decent charge time, but has fast casting time and long ranged. Not the best and there are better magi in the future.. (as of 10/03/2018). But it would be a good to combine this magi and Blistering Claw to boost the damage if your weapon has 2 attack slots. (E.g. Halley spear)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "Fast without burn. Rip"

3k3Raider: "It has fast casting time and also deals a good amount of damage on top of the debuff from Blistering Claw. If somehow the Behemoth is still alive, just end the battle with a skyfall".

ZanGod: "I like its fast casting and speed of attack. Range is good and can be used as a combo with Blistering Claw. Cool down is not too bad. Damage decent".

Aikeva: "Fast Cast Animation Time, Decent Charge Time, Global Long Range (To infinity and beyond) and Higher than average Damage. Cons: No Burn Debuff"

Kiyodo: "The high DMG and quick cast time makes this magi useful in many situations. Also great for field-farming when you stand at one end of the map and cast it towards the other end."

Dazai: "A nice op dragon flies in a straight line. I feel bad for the behemoth."

MissBadWolf: "Crimson Dragonflame is my all time favorite attack magi! Maybe because I love fire, and I love dragons haha, but it packs an extremely powerful punch. Have seen my damage numbers reach close to 500k on fatigued earth behemoths in higher level tower floors. And lower and medium earth floors of the tower, It will one hit some level 150 behemoths. My favorite to use on Wicked Blossom King because he’s a pain to fight with all that jumping haha. But it has an unlimited range, so you can be on the complete opposite side of the battle field of the behemoth and still destroy them (like if you’re running from the ultimate of WBK lol), it will miss occasionally if you have a very fast behemoth that moves a lot, but typically the cast time is so fast it’s almost an instant hit. Compared to other magis I’ve never seen one cast so quickly, which is great because there’s nothing worse than being hit while casting and losing that magi cast whether it be attack, heal or support that’s always a game changer. Can win or lose from one magi, so that speedy cast has saved me many times especially in tower when you’re last man standing carrying with seconds on the timer clutching for the whole team. It is an asset for me against Earth behemoths. Would rate it an 11/10 if possible."



Preview of the Magi from Dragon Project Global


[SS Magi] Conflagrate

Magi Description: 

Deals fire DMG. Temp boosts fire ATK
Gives a +50% fire dmg buff for 30 sec,
Anti-stagger during casting

Action:

Ignites a destructive fire attack 

Cooldown: 

140 Seconds

Review: 

It deals massive amount of damage and at the same time gives you +50% fire DMG buff for 30 seconds which can be helpful. (Unless your using support magi buff like firestorm cloak which effects will replace conflagrate's buff. They dont stack.)

Downside is that it takes quite long to charge and has long cast time but it's anti-stagger during casting so there's no risk of the behemoth stopping you from activating the attack. It is also a close range attack.. (Personally, i dont like close ranged attack magis. I prefer far ranged attacks because then i can cast the magi safely without getting rekt while casting :P)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective. 

Lets hear em from the Elites!

Kaiyu: "Works well with Halley but takes some time to charge. Slightly longer cast time but decent damage (128k on weak point to fire behemoth no fatique)"

ZanGod: "I spent 2k gems for one of this. It used to be one of the best fire Magi but the Major drawback is it's long cool down. I like the anti staggering but it's attack radius is limited. Best used when behemoth is fatigued. The 50% fire buff is not that great as most of the time im using vulcan anyway"

Ratch: "It's a good magi because of its high DMG and fire atk buff. The only issue is the short range but it compensates with the anti stagger while casting. You have to take care when and where you cast it"

Chronos: "The fake cloak with slow recast"

Aikeva: "50% Fire Damage buff (applies to conflagrate as well) and Anti-stagger while casting. However it has slow Charge time, longer than average cast animation time, short range, and narrow width hitbox. Buff doesn’t stack with cloak/fury. Using other attack magi is recommended if you are using fire buff support magi"

Kiyodo: "Boosting your own fire DMG is very useful, since it can carry over to later floors in the Beast Tower or Altair Arena. The DMG is also decent."

Dazai: "Gives fire buff but cant stack with cloaks"



Preview of the Magi from Dragon Project Global




[SS Magi] Bloody Blaze

Magi Description: 

Rush attack; Fire DMG & restore some HP
Recovers HP equal to 1% of DMG dealt

Action:

Literally Dash forward with flame of explosions :P

Cooldown: 

120 Seconds

Review:

Heal 1% of the damage dealt.. So if i skyfall 500k, It'll heal 5k! Great for weapons that has no heal slot (Like the Halley Set) as it heals and deals damage at the same time! Of course, the damage won't be high :P

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "Bloody waste of gems"

Aikeva: "Heals HP based on a percentage of damage dealt, good for weapons that has no recovery slots (e.g. Blackfire / Horus Dual Blades). Low Damage, Short range and Heal percentage very low. Use on fire element weapon + against fire weakness behemoth to heal decently. Comment: Meh"

Kiyodo: 'The low DMG and very short cast range do not make up for the 1% it heals. It's simply not enough." 

Dazai: "Better magi out there"

Preview of the Magi from Dragon Project Global


[SS Magi] Blazing Palms

Magi Description: 

Blasts of fire. Burns earth enemies


Action:

Shoots out flames from your character's palm horizontally and vertically 

Cooldown: 

165 Seconds

Review:

Magi with the longest cooldown of 165seconds among the fire magi available (as of 15/03/2018). Decent cast time (about 1 second) and burns Earth enemies but the damage is not great. Also it has bad range so you might miss on fast moving behemoth and Bad range as in you have to be super close (like you're kissing the behemoth close).

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "Slow recast, slow cast, bad range but it burns." 

Aikeva: "Burn Debuff on Earth Behemoth, decent cast animation time but long ass Charge time. Might miss one of the two attack strikes if not aimed properly and low damage compared to other magi"

Kiyodo: "Very easy to miss at least one hit and the long cooldown makes it difficult to use consistently."

Dazai: "fun magi to use and it makes a X"

MissBadWolf: "Blazing palms is a good magi, it gives you two powerful bursts of damage. You have to be close to the behemoth to use, and try and get the right angle to get both bursts to hit. Cast time is fast, not as fast as others considering you have a higher risk of your cast being canceled by the behemoth the closer you are. It’s good for breaking parts and a great secondary attack magi to help Finnish off the last bit of health of a behemoth. I would say it is a 8/10 magi, because I prefer ranged magis the most for helping on the more challenging floors of tower or arena. Distance is key at critical times."



Preview of the Magi from Dragon Project Global


[SS Magi] Blistering Claw

Magi Description: 

Fiery claw attacks; deals fire DMG & decreases enemy fire DEF
-50% fire resistance debuff on enemy for 30 sec


Action:

Slashing dragon claws for fire DMG
Weakens the monster's fire defence

Cooldown: 

80 Seconds

Review:

Fast charging, decent damage , Long range and gives a -50% fire resistance debuff which is a bonus for team battles! Use 1 Blistering Claw in Halley spear set to boost the other fire atk magi in the 3rd slot. It's almost perfect except it's long casting time. What can i say?.. To every advantage there is a corresponding disadvantage :')

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Chronos: "Slow ass cast, but if it hits, decent damage"

3k3Raider: "Works well with Halley Spear, Charge pretty fast and deals decent DMG. Also provides fire debuff but has slow casting time. As a halley spear user with 2 offensive slot, im using another fire magi on the 2nd slot"

ZanGod: "My current favourite fire magi (as of 10/03/2018), i love this so much and i cant express it more. it's 50% fire def debuff is perfect combo with Crimson Dragon Flame or a skyfall. If you add vulcan to it? It's basically offset its sole weakness of long casting. The CD of both are also similar. Its range is very far in fact from one end to another. Furthermore you can still tweet the aiming a little. I think it looks really cool with future SNC"

Aikeva: "Faster than average charge time, 50% Fire Resistance Debuff as long as 1 scratches the behemoth, Auto Directional/Angle Tracking if behemoths moves and Far range. But it has long ass cast animation time, Susceptible to interruptions if no anti-stagger buff and may die mid-cast if did not time right. Projectiles fly at average speed. If behemoth moves fast (e.g mudigger rolling / fish swimming), the projectiles might not hit. Debuff may be very useless against Manic Rage Mode Behemoth"

Kiyodo: "Relatively safe to cast at mid-range. The -50% fire DEF debuff is useful for all party members equipped with fire sets. Its short cooldown makes it manageable to maintain the debuff. However, the claws fly out slowly, so it is not recommended against high mobility behemoths."

Dazai: "Nice Debuff,No anti-stagger on cast but good range and damage"

Crzyapple: Global range and gives elemental defense debuff on behemoth, the downside is its casting time so long and debuff only last for 10s, you need to be very calculating to fuly utilize this magi, best suited for weapon who can deal much damage in one blow like Heat greatsword and Heat Spear.

DReaper: It have global range cast and elemental debuff! But casting speed takes too long time, hard to use for magi spammer player. Also the debuff only lasted on short period of time, so better use in weapon that can deal big damage for a short time like gs



Preview of the Magi from Dragon Project Global