Magi Description:
Rush attack; Fire DMG & restore some HPRecovers HP equal to 1% of DMG dealt
Action:
Literally Dash forward with flame of explosions :P
Cooldown:
120 SecondsReview:
Heal 1% of the damage dealt.. So if i skyfall 500k, It'll heal 5k! Great for weapons that has no heal slot (Like the Halley Set) as it heals and deals damage at the same time! Of course, the damage won't be high :P
Rating:
I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.
Lets hear em from the Elites!
Chronos: "Bloody waste of gems"
Aikeva: "Heals HP based on a percentage of damage dealt, good for weapons that has no recovery slots (e.g. Blackfire / Horus Dual Blades). Low Damage, Short range and Heal percentage very low. Use on fire element weapon + against fire weakness behemoth to heal decently. Comment: Meh"
Kiyodo: 'The low DMG and very short cast range do not make up for the 1% it heals. It's simply not enough."
Lets hear em from the Elites!
Chronos: "Bloody waste of gems"
Aikeva: "Heals HP based on a percentage of damage dealt, good for weapons that has no recovery slots (e.g. Blackfire / Horus Dual Blades). Low Damage, Short range and Heal percentage very low. Use on fire element weapon + against fire weakness behemoth to heal decently. Comment: Meh"
Kiyodo: 'The low DMG and very short cast range do not make up for the 1% it heals. It's simply not enough."
Dazai: "Better magi out there"
Preview of the Magi from Dragon Project Global
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