Friday, January 4, 2019

Spear of Jigo Viras Series Magi Review - Part 1


Happy new year everyone! This is the first magi banner of 2019 and it contains 4 new magis! I shall be reviewing each magi and giving my overall evaluation on the banner!

Spear of Jigo Viras

Spear of Jigo Viras is an earth/lightning element, attack type magi that slams the ground with a dark trident, dealing both earth and lightning damage, inflicting poison and paralysis.
Spear of Jigo Viras
Damage
Charge speed
Cast speed
Utility
Overall
Rating
4
1
1.5
2.5
2.5

Damage: Damage dealt to the behemoth
Charge speed:  Rate at which the magi fills up
Cast speed: Time taken to cast magi, period of vulnerability
Utility: Additional effects, range of attack

Comments:
As a hybrid magi, it is no surprise I gave a 1/5 for its charge speed, as hybrid magis usually take 170 seconds of inactivity to charge. While Spear of Jigo Viras does deal high damage, it does not seem very impressive considering the time it takes to charge. It has a very long cast time which leaves plenty of room for the behemoth to interrupt. I would recommend preparing some form of stagger resistance or invulnerability while using it against an aggressive behemoth. Additionally, Spear of Jigo Viras has a good range of attack, but bow users should be wary as it does not seem to cover the entire map.

Spear of Jigo Viras seems utility packed on first glance. However, it is not very efficient in paralyzing nor inflicting poison. There are plenty of better alternatives when it comes to paralysis like Jupiter’s Descent/ Reaper’s Sentence. While there aren’t many choices for inflicting poison, Jack-o’-Lantern is a very strong option, having very high damage, charges and casts faster than Spear of Jigo Viras.

However, it is good to note that Spear of Jigo Viras finds a niche use against tanky water behemoths. Water behemoths are susceptible to both poison and paralysis. As a hybrid magi, you have the option of using a lightning set to deal more damage and paralyse the behemoth while also borrowing poison effect from the earth element to deal massive DoT which scales with the behemoth’s Max HP.


                                                                                                                                Click here for Part 2

Thursday, January 3, 2019

Wednesday, January 2, 2019

Beginner Tips & Tricks! (Part 2d: Magis! - bonus tips!)


Finally we have come to the bonus tips section for "Beginner Tips & Tricks! (part 2: Magis)" ! I will be sharing some tips about awakening magis that have yet to be implemented! This is based on the Japan Version of Dragon Project which is about half a year ahead of Dragon Project Global!

1. Extra Awakening Experience


When awakening with the same magi, the experience you get is significantly boosted! This makes getting duplicates in the same banner just a little less painful actually great as the awakening experience obtained from awakening with the same magi is increased to 10x the original! 

With this, your first duplicate will awaken the magi to +5, and you will only need 4 duplicates to fully awaken the magi!

This is a much needed boost especially since the 2nd copy of active magis are often not used.








Corruption DoT increases with awakening

2. Damage-over-time boosted with awakening

For certain special magis, the damage-over-time effect (e.g. burn/shock) increases with awakening! In this case, the damage with the corruption DoT effect increases by 50% when the magi is fully awakened!



Here is the 2-stage magi that gets a huge boost from awakening!

Earth Corruption Magi

Fire Variant



That's all for part 2 of "Beginner Tips & Tricks!". I hope everyone managed to learn a thing or two from this 4-part chapter!


*images and tweets here are sourced from DP JP's official twitter
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Beginner Tips & Tricks! (Part 2c: Magis!)



2. Awakening Magi

Once a Magi is fully leveled, it can be further awakened with spare gacha magis!
Fully awakened (+10) Quad Aegis

2.1 Faster charge time


Each awakening reduces the max magi gauge by 2%, up to a  20% reduction for a +10 awakened magi!

Awakening magis reduces the Max Magi Gauge. This means that you can charge the magi faster and cast it more frequently!







Awakening attack magi with attack/passive magis

2.2 Awakening Fodder

You can only use actual magis to awaken other magis (magi fodder like magi stone/ fragment/ sand/ residue does not work), so make sure to save your spare gacha magis for awakening purposes!
 
In addition, you can only use same-slot magis for awakening. Attack magis can only awaken other attack magis, and this applies for support magis and healing magis too. Passive magis cannot be awakened, but can be used to awaken attack, support and healing magis. 




2.3 Awakening experience

Below are tables illustrating the experience required to awaken SS rank magis and the amount of experience each rank of magi gives.

Level
Experience required
Cumulative experience required
SS magis required
Cumulative SS magis required
1
90
90
0.5
0.5
2
180
270
1
1.5
3
270
540
1.5
3
4
360
900
2
5
5
450
1350
2.5
7.5
6
540
1890
3
10.5
7
720
2610
4
14.5
8
1080
3690
6
20.5
9
1440
5130
8
28.5
10
1800
6930
10
38.5


Fodder type
SS
S
A
B
Experience given
180
30
5
1






2.4 My Awakening Strategy

Spare magis for awakening are an extremely rare resource, as most of them are obtained via summoning with gems. Thus, make sure to only awaken magis that you are sure you will use for a long time!

In addition, support magi fodders are harder to obtain, so you might want to reserve your passive magis to awaken support magis.


                                                                                                                      Continue to bonus part here
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Beginner Tips & Tricks! (Part 2b: Magis!)

1.3 Lucky fusion

Once in a while, you may see "fusion successful" pop up after leveling or awakening your magi! When this happens, you get 1.5x the normal exp!

You can use this to your advantage by using 2/3rd the required fodder to try your luck and save some magi fodders!



1.4 Leveling with Gacha magis

Level 30 fodder                         Level 1 fodder
It is also possible to use other gacha magis to level your magis and you get double the exp compared to a same rank fodder. (level 1 S rank magi gives 2 the equivalent of 2 stones when used for leveling)

In addition, a leveled magi provides more experience points in leveling another magi as compared to an un-leveled one, as shown in the figure on the right. This can be useful when replacing old and outdated magis with new ones.



However, I strongly recommend that spare gacha magis be used for awakening instead (especially for level 1 spares), which will be discussed in part 2c of "Beginner Tips & Tricks!".


1.5 My Cost Reduction Strategy

Magi fodders can be hard to earn and it is best to make full use of all of them. My strategy to reduce gold expenditure while leveling magi is to use residue/sand for the first few levels and upgrade to fragments/stones for the last few levels.

The max level for SS attack and support magis is 60 compared to 30 for SS Passive magis. As the cost per fodder scales linearly with the level of the magi, attack and support magis will cost significantly more gold to max out. Thus, I prioritize my magi stones for attack and support magis over passive magis.

Magi fodder is also a resource that is harder to earn than gold, so I suggest trying your luck for a successful fuse to save some fodder too!

                                                                                                                            Continue to part 2c here
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Beginner Tips & Tricks! (Part 2a: Magis!)

Hey guys, its Deranged again! Today I'll be sharing part 2 of "Beginner Tips & Tricks!". Part 2 is about leveling and awakening magis! Enjoy!

1. Leveling Magi


1.1 Cost of leveling Magi

Did you know that the cost of leveling a magi depends on the rank and level of the magi you are leveling? The higher the level of the magi, the more expensive the upgrade! 

Here you can see that using the same fodder on a level 1 SS Passive magi costs 250 gold, but 5250 gold on a level 21 SS Passive magi! This is a 21x increase, showing that the cost is proportional to level of magi!







Additionally, the cost per use of a leveling fodder doesn't change, be it a magi stone (S) or a magi residue (C)!
As you can see here, magi residue and magi stone both cost 250 gold here from level 1.





1.2 Experience points Required

Below are tables illustrating the experience required to max out SS rank magis and the amount of experience each type of fodder gives.

Magi Type
Attack/ Healing/ Support
Passive
Experience required
460
230
Magi Stones required
23
11.5









Fodder type
Stone (S)
Fragment (A)
Sand (B)
Residue (C)
Experience given
20
5
2
1





*data on fodder required to max level SS attack/support magi provided from Haru from DPS


                                                                                                                            Continue to part 2b here
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Tuesday, January 1, 2019