Friday, January 4, 2019

Defensive Support Magi Comparison

Magi comparison
Vita Aegis
Quad Aegis
Altair Sphere
Escape Crown
Damage soaking capacity
100% max HP shield
200% max HP shield
Fixed durability1, lasts 60 seconds if not broken
3 hits
Heal
500HP instantly, 500HP over 20s (1k total)
No
No
No
Charge time (s)
120
120
120
100
Ability to charge while in use
No
No
Yes
No
Immunity to status effects (burn, poison, grab, blind, bind, etc)
No2
No2
Yes
Yes
Excess damage absorbed
No
No
Yes
Yes
Dispelled on rage
Yes
Yes
No
Yes
Target
Self, mobile
Self, mobile
Fixed location, party
Self, mobile
Carries over to next fight
Yes
Yes
No
Yes
Anti-Stagger
Yes
Yes
Yes3
Yes3
1: The durability of Altair sphere is fixed and unaffected by player HP or Def.

2: While Vita and Quad Aegis does not provide immunity to status effects, the shields do not take damage from burn and poison. Damage is dealt directly to the player’s HP until the player reaches a minimum of 1 HP.
3: Prevents damage thus preventing stagger.



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