Saturday, June 26, 2010

Team Operation Purple

Shishui: How did you come up with the Team name "Operation Purple"? Why not Blue or Red etc? 

Kenshin: Because the equips we wore were all purple 😂

Shishui: Ohhhhhhhh LOLOL Why didnt i think of that! 😂


Shishui: What are some challenges you faced when tackling floor 166~170? What went right and what did u struggled with?

Lanesra: With a few Things namely bugs, finding a 4th weapon (see point 5), dc (mostly when behemoths raged) and bad RNG.

Kenshin: Levi and mercurius was a nightmare. The paralysis from levi and whirlpool from mercurius cost us alot of good runs, like in the +11:30 mark. The things that went right for us is knowing when to attack when levi and mercurius went into rage mode. Especially mercurius, Perfect timing is crucial as you all know what comes after, WHIRLPOOL

Nemesis:  Our first 1~20 runs were smooth, gotten some very good timing (averaging on 10.30-10.50) so we decided on the possibility of 11.30 as our main target. Starting from 20ish runs onwards, things started to go downhill, and for some reason there is always ALWAYS 1 or 2 or 3 of us dc'ed mid-fight. That, paired with Mercurius whirlpool, really taken a tool on our morale, at least for another hundred tries or so. Overall the stage was not "hard", it's some of the moves of behemoth that makes time attack frustrating, to say the least.

Puddin: Our challenges for the final were more related to the weapons rule change than the level itself, although the Mercurius whirlpool was something we had to overcome to get a good time.


Shishui: How did u tackle those challenges?

Lanesra: For the Bugs and Dc (which seemed related) we couldnt really do anytging about it we just kept playing and hoped for the best also since I didnt seem to have the DC problem I decided for our last ~10 runs to step out of my confort zone and tryed to play spear which surprisingly worked pretty well. As for RNG we just smashed the retry button.

Kenshin: Well, it took us almost 150 runs to perfected our runs. Trials and errors,  lessons learned from our supporting clan members assisted in our runs also.

Nemesis: Don't sleep. Hahahahaha. Jokes aside, we've revised alot of plan on how to tackle the stage, specifically Mercurius. There will always be times when everything went great (parts, time consumption, line-up, etc), and Merc/Levi just came in and tell us "No, not today, noobs".  Gotta say luck plays a huge part.

Puddin: By working as a team we came up with our best weapons combo & a strategy to beat the whirlpool.


Shishui: Can u share with us some cool tips and tricks used for the behemoths in tower?

Lanesra: Mercurius: A Thalmus spear and Jupiters descend really works wonders here since you can paralyse it and with a bit luck also avoid the whirlpool attack by 1shoting the behe with a full heat gauge. Levi: Have a good Lich user helps quite a lot. But also other sets would do but having an earth set is important for him since he can paralyse (which is annoying) and has a lot of elemental defense vs everything not earth.

Kenshin: A strategy that our team utilized was letting my team break all the parts and I as a lich user kill the behe after rage, this applies to almost every behe in 166-170, except levi, I go straight for the kill.

Nemesis: In all honesty, there's not many "tips" to be said on that stage, aside the usual "Kill it, and kill it fast".
P/s: Carniva/Trumpa's "hook" are harder to break compared to their "hands".

Puddin: Most of them are straightforward,  so not many tips other than play as a team to take advantage of everyone's strengths.


Shishui: What was your motivation for BOTG3?

Lanesra: Quite a few things There were for one my friends cheering for me and I also wanted to put a fight up with the big names to prove that i have the compareable skill to them.

Kenshin: Our motivation for botg were our fans. They were very supportive of us so we wanted to show our appreciation by trying to win botg. So thank you for all of your support!!

Nemesis: With all these restrictions, players are at about their equal. No, abusing of 1hko stuff, so it's always fun to see how far we can actually go. I've received numerous message (whether in-game or out) telling me not to let them down (over half were strangers), so this kinda adds some positive stress and the much needed motivation.
P/s: We are supposedly not the winning team based on some people, and this further push us to do what we can actually do.

Puddin: My motivation was all the people that offered encouragement & said they were voting for us.


Shishui: How did u feel about the new rule change between the Qualifier and the Final round?

Lanesra: Well you know me Shishui im most prevalent with Heat DB. and our tactic also was till the rule change to stick with me as Heat DB user. But since they changed the rules we were quite in a tough spot since i think many ppl know that sdb, snc and hgs are the best weapons this prevented using pretty much everything besides heat bow and heat spear for most. And Puddin switched to both this weapons for most of our runs but dc Problems good runs.

A bigger Problem i found that the Behemoths from this final stage were pretty much identical to the last botg where the fish, and both snakes also were prevalent.

Kenshin: It is definitely a challenge for us on the rule changing in the finals. We tried out so many different equipment sets during our runs and finally found the correct combo for it on our last day of botg.

Nemesis: It came as a surprise, but was to be expected since it's finals. We struggled abit trying to test out who should use what weapons, and this went on until our ~120+ tries. Lanesra (the renowned HDB specialist in the game) volunteered to test out heat spears, and to our surprise hit best times (in which the team are still not satisfied yet). Afew more tries after and we're happy.

Puddin: The rules change was a surprise  & required some experimentation of weapons lineup to get a good time.


Shishui: What did u learn from BOTG3?

Lanesra: From botg... mostly that i seemingly rock heat spears besides only having made  ~ 250 skyfalls to date joy but in my work for your blog i dodged the Leviathan before Botg 3 for 10minutes continously which helped me quite a lot!

Kenshin: Botg definitely taught us teamwork. Everyone contributed to each other weaknesses and made our stronger as a whole

Nemesis: "Skills > Fullset". After this round of botg, it would be
"Teamwork > Skills > Fullset".

Puddin: Teamwork is most important.


Shishui: Lastly, any words to the hunters out there?

Lanesra: Well I think it would be nice to see some more Heat DB users out there
And for the ones that already are: your the best :3 (Lillini and Happy(i count your astral db too wink))

Kenshin: Stay tune   - DPRO

Nemesis: Alwasy remember,
Teamwork > Skills > Fullset. Make do with what you have, ignore what others have that you don't, and strive for the better. We can't have everything in the game, but we can have as much skills as we're willing to put our time in. Peace out

Puddin: Many thanks to my teammates & to all the people that offered words of encouragement  & voted for us!


Thank You Team Operation Purple for your time!


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Friday, June 25, 2010

Team Initial Project

Shishui: Ok so.. How did you come up with the Team name "Initial Project"? 

Dantez: We wanted "Last Project".. But it sounded as if we are gonna quit after this BOTG 😂 So we ended up having it as "Initial Project". Overall it sounded nice and cool as it reminded me of "Initial D"

Shishui: Hahaha it really does sound like the end of DP if you named your Team "Last Project" 😂 😂 😂


Shishui: What are some challenges you faced when tackling floor 166~170? What went right and what did u struggled with?

ZanGod: We struggled mainly with mercurius and leviathan. Mercurius got that whirlpool that will suck away your time so gonna retry once got hit with it and leviathan para dash is fatal. Fortunately we manage to overcome them and get a decent timing.

Dantez: I realised that the behemoth breaking parts is very limited at floor 166-170. The struggle is real when mercurius's whirlpool keeps destroying our timing so we got to kill it asap to prevent whirlpool

Pearlyn: It was hard for us 4 people need to coordinate time to play together and we need to have the ability to use different weapons well and.. best have all the weapons/armors.

Ayanami: The challenges I faced are team entry internet speed and how to cooperate with team members with limited yellow magis.


Shishui: How did u tackle those challenges?

ZanGod: A couple of retries and luck of course.

Dantez:  As I am a SNC user, I just made sure I am dealing enough damage and fatigue the behemoth asap

Pearlyn: We set a target time and starts grinding, and also learn how to tackle behe, get advices from others (position, when attack/pulz/magi)

Ayanami: Think we handled the entry speed by control the speed of using magi when first entry in floor and making combo hits with team members.


Shishui: Can u share with us some cool tips and tricks used for the behemoths in tower?

ZanGod: The best tip is keep trying and break more parts of course.  (Pray that the hard to break behemoth is last)

Dantez: As the team's SNC user, I am using the 1 nura weapon + 2 Ayame weapon combo with full nura armor set for fast fatigue and also using Venom Guard for our Lich GS user to deal more damage

Pearlyn: Look at the behe elements and use counter weapon sets accordingly

Ayanami: Merc- when first ppl paralyzed it don’t use another thunder magi too quick, give few seconds for the whole team recharge to avoid annoying roar before rage. For water n fire clowns, there hands always be easier to break compare to tail.


Shishui: What was your motivation for BOTG3?

ZanGod: Just play for fun mainly not win

Dantez: My motivation for botg3 is those Gems and cash 😍

Pearlyn: Indirectly stress up as want to do better

Ayanami: The price for winner team and clan friends.


Shishui: How did u feel about the new rule change between the Qualifier and the Final round?

ZanGod: Not much feeling

Dantez: I feel that the new rule didn't really change that much between qualifers and the finals

Pearlyn: The new rules made it more challenging but still, in order to be top, you probably need to be a whale (need the good magi, need the sets, maxLB if possible, and the skill to use different weapons)

Ayanami: XD GoGame is a great company who listens to players voice and adjust the game often.


Shishui: What did u learn from BOTG3?

ZanGod: Not much to be honest

Dantez: What I learnt from the botg is to get a team with members that are in your timezone. It makes it much easy for us to arrange the runs. And build your patience to the max if you want to get into the top 3

Pearlyn: We need fast loading (newer) phones to play and good internet speed

Ayanami: Didn’t really learned any new stuff in there.(old behe n only breaking part matters again)


Shishui: Lastly, any words to the hunters out there?

ZanGod: Don’t give up! Keep trying if you want to win!

Dantez: Always my code of words "Let's do this!"

Pearlyn: Have fun playing with others

Ayanami: Tell your friend to come check out our Nami’s blog. It’s really cool and helpful!


Thank You Team Initial Project for your time!



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Team GoatLike

Shishui: Ok this is my team 😂 Welp guys! Im gonna interview you regarding our BOTG!! and.. also answer my own questions myself.. 🌚 Ok so.. Team name!

Awkward Silence *Crickets*

Shishui: I think everybody must have noticed the name "GoatLike" sounds like "Godlike". And why Goat? This will be a super long post if i explain how and why people started associating me with Goats. I made an entire post about this.. Click me to read it!



Shishui: What are some challenges you faced when tackling floor 116~120? What went right and what did u struggled with?

Ray: 99% of battles went really well the only major problem was rage especially Rhino with rage because it's bloody tanky.

Boltzzz: What went right? the time when I recorded the best time which feels like miracle because we can't even get close to it on other runs. for struggle, i need to say that my biggest struggle is rhino, it's so annoying especially when fatigued, it's hard to hit that core with SnC.

Shishui: Most of the time we struggled at Rhino because its hard to grab the core.. So frustrated as time is ticking away infront of my eyes while im still trying to grab the core. Before i knew it, fatigued mode over!

3k3Raider: The challenge is the Rhino just glow big and start charging the start but with 4 snc users we're able to fatigue it quickly and kill it!


Shishui: How did u tackle those challenges?

Ray: Pray for rngesus for it to not show up first, nothing much you can go with S gear. And have a good team to help you

Boltzzz: With the power of love and friendship..... Sorry, with the right coordination and timing of our team

Shishui: Mumbling inaudible prayers to RNG god when the match starts and as we proceed, starts to mumble curses instead

3k3Raier: We set up a chat to coordinate better


Shishui: Can u share with us some cool tips and tricks used for the behemoths in tower?

Ray: Tips and tricks? Pray that you get a good time try to aim for 11 mins+ by the 3rd floor if you want a good time and figure out how to bypass the rage.

Boltzzz: You can use jupiter's descent on aragami to paralyze it and break the magi counter parts when it's paralyzed, that one is pretty common so i will give u another tips arma freeze wont magi counter when it is airborne, paralyzed or fatigued (arma freeze wont magi counter when airborne but aragami will, so please be careful, as for paralyzed and fatigued it applies to all magi counter behemoths)

Shishui: I dont have any tricks or tips LOL i just went in and whack!!

3k3Raider: Try to use jupiter's descent as it can paralyze and break behe parts easily if not use debuffing magi (Zaphere / Blistering claw) It'll help out your team a lot.


Shishui: What was your motivation for BOTG3?

Ray: Money and gems with a hint of fame.

Boltzzz: I actually joined botg for fun and just thinking it would be nice if we made it, but now we made it into the main round, i guess we got serious after that lol

Shishui: I just joined for fun at first but we miraculously got into finalist round.. And then we got more serious because maybe, just maybe, we could actually win ourselves some gems!

3k3Raider: I Join botg just for fun curious about can we even clear higher floor with those restriction  set up somehow we made it into the main round why not give it our best!


Shishui: How did u feel about the new rule change between the Qualifier and the Final round?

Ray: Nothing much except read the small print that's very important because if you get a good time without knowing what the rules are ggwp.

Boltzzz: To be honest that helps alot since we can use support magi, we can have higher damage or more survivability depending on which magi you equip

Shishui: I was over the moon when i heard the good news! I felt the rule of "No support" magi for Minor is making it harder than Major. Thank you DP!

3k3Raider: Feel that it helps alot finally able to use Vulcan Fury than just leaving my support slot empty.


Shishui: What did u learn from BOTG3?

Ray: Always play with people you trust and in the same/ similar timezone.

Boltzzz: The power of love and friendship..... sorry, i learned how to coordinate better with my friends which is a good thing of course

Shishui: Luck is everything LOL

3k3Raider: I've been enlighten on Bypassing behemoth rage mode and killing them fast it's all about timing.


Shishui: Lastly, any last words to the hunters out there?

Ray: Pray to rngesus you get a good time, trust your teammates and have some decent magi.

Boltzzz: To all hunters out there, have fun and have salt resistance, or you will not survive. the main purpose of game is to have fun after all and with salts u wont get the fun, so dont get salted (i've got pretty high salt resistance because of one of my teammate's finger)

Shishui: You might think "How da hell did they get in the finals" after reading all that we wrote about RNG god and crap LOL Yeah i think RNGesus is by our side this BOTG 😂 Also good team mates and just focus more about "just having fun" instead of "i need to win for the money"

3k3Raider: Just enjoy the game while you still till like the game Rngesus will be at your favor one day!

Thank You Team GoatLike for your time!




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Team Happy3Friends

Shishui: Hi Team Happy3Friends! Before we start.. Can you share with me how you come about your Team name? 😂😂😂

Team Happy3Friends: Our team name "Happy3Friends" comes from our team mate, iiHappy with his 3 friends 😂

Shishui: Ahhhh i see i see!! I love it!😍


Shishui: So.. What are some challenges you faced when tackling floor 166~170? What went right and what did u struggled with?

Team Happy3Friends: The most struggled part of our team is the water tornado from Mercurius and the high-speed lightening move from Levithan. Also, weapon type limitation in final round is also challenged us because some of our team members have never used some weapons before even they had it in their inventory.


Shishui: How did u tackle those challenges?

Team Happy3Friends: We tried our best to break behemoths’ part when they’re nearly getting raged with the combination of skyfall dmg and pulverize in the same time, aiming for immediately dead before they can rage. Meanwhile, other 2 team members, aiming to do as quickly fatique as they can.


Shishui: Can u share with us some cool tips and tricks used for the behemoths in tower?

Team Happy3Friends: The better behemoths sequences, the higher possibility of better time remaining.  However, our problem is we have different free time, so we only have 2 days before the end of submission to record our VDO. Therefore, find someone who has the same free time with you will help you to have more time to practice.


Shishui: What was your motivation for BOTG3?

Team Happy3Friends: We are currently busy in real life and this is the great opportunity to catch up with our friends again! Also, this is our second time joining the battle of great event. What matter for us is we love to challenge ourselves and try to exceed our limit with new strategies.


Shishui: How did u feel about the new rule change between the Qualifier and the Final round?

Team Happy3Friends: That was surprising! However, we like this new rule even this competition becomes more challenging. The most important part is skill is more important than full set. Also, this is a good chance to practice with new weapons that we aren’t familiar with. Some of our team members have never touched Dualblade or even Spear and they have to practice using it lol. Interestingly, if DP can change the rule from 4 passive magi to no passive magi allowed for next battle of great to challenge new competitors to join this juicy event that would be awesome!


Shishui: What did u learn from BOTG3?

Team Happy3Friends: This event isn’t designed to play alone but with a party. Having friends and connection is one of the most important parts of this game. We learn how to be a good teamwork meanwhile dealing with behemoths in the different situations by using all 4 different weapon types.


Shishui: Lastly, any words to the hunters out there?

Team Happy3Friends: Let’s challenge ourselves by joining next Battle of greats and having more fun from DP, Hue!



Thank You Team Happy3Friends for your time!





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Saturday, June 19, 2010

[SS Magi] Spear of Jiga Viras


Magi Description: 

Summons a spear and stab on the grounod to create thunderous poisonous mist to deal earth and lightning dmg, earth dmg with poison enemy and lightning dmg will paralyze enemy

Cooldown: 

170 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!















[SS Magi] Drakon Ignis


Magi Description: 

Creates a crack on the ground between self and enemy to deal earth dmg, and magma blows from the crack to deal fire dmg, earth dmg will fill fatigue gauge, fire dmg will burn earth enemies, gives a +100% fire and earth dmg buff for 10 sec upon cast

Cooldown: 

170 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!















[SS Magi] Perses' Might


Magi Description: 

Throws eletric and fire orb at enemy to deal lightning and fire dmg consecutively, then throws a large sphere to deal both lightning and fire dmg, electric orb will paralyze enemy, fire orb will burn earth enemy. ❈Anti-stagger while casting

Cooldown: 

170 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!















Friday, June 18, 2010

[SS Magi] Dragoon Lord Zenero


Magi Description: 

Two stage magi:
Stage 1: Fire off avenging ghosts to deal dark dmg
Stage 2: Summon ancient spirit who fire off avenging ghosts to deal dark dmg, Erosion on light enemies ❈Erosion is like burn but only works on Light element enemies

Cooldown: 

150 (+350) Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!















[SS Magi] Dragoon King Altras


Magi Description: 

Two stage magi:
Stage 1: Slash in front and create a sword energy to deal light dmg
Stage 2: Summon ancient spirit who slash 3 times and create sword energy to deal light dmg, buff light dmg by 100% and atk speed by 30% afterwards for 20 secs

Cooldown: 

150 (+350) Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!















[SS Magi] Phoenix Bless

Click me to watch the video from Dragon Project (JP)

Magi Description: 

Summon phoenix that flies to all allies in the field and heal, also revive dead allies, and grant attack buff for 30 sec (revive uses up 1 revive count)

Heal Amount:

2000HP

Cooldown: 

130 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!