Monday, June 19, 2017

[SS Magi] Icy Decree


Magi Description: 

Slash with an ice blade to deal water dmg, then slash with a dark blade to deal dark dmg, last slash with both blade to deal water and darak dmg, ice blade will freeze enemy, dark blade will perform hp steal

Cooldown: 

170 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: First hybrid magi! A cheap way to get 2 elements magi at the same time. Heal rate and freeze effect is great. But compared to other hybrid magi in the future, this magi is not as good as others.

Crzyapple: Good for fight multi element behemoth. Freeze and lifesteal, quite good for survive and fight fire or light behemoth, the heal amount is good too

LeoNaxus: First Hybrid magi. 2 elements in one magi? Great for f2p. It has lifesteal effect on dark element and freeze on water. Good magi but soon will be lose from newer hybrid




Sunday, June 18, 2017

[SS Magi] Hade's Execution


Magi Description: 

Two stage magi:
Stage 1: Creates dark pulse around enemy to deal dark dmg
Stage 2: Dark pulse summons hands to bind enemy, and summons anchor-like guillotine from top of enemy and stirke down to deal dark dmg

Cooldown: 

150 (+350) Seconds

Review:

First 2 stage dark magi. As compared to King Solomon Gate, this magi can bind the behemoth at the 2nd stage, and deal crazy amount of damage, alot more than King Solomon Gate. It can bind any element, so it is great for cancelling behemoth's ultimate skill or stopping any of their movements. But its not anti stagger and therefore you can be interrupted if the behemoth hits you. It takes a very long time to charge it on its 2nd stage too LOL so if you get interrupted because of its long cast time... RIP wasted! 😂😂😂 Make sure u are safe from the behemoth when casting!!

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Cool animation and a great magi to support your team (bind behemoth when they want to cast ultimate skill). The damage is also good, really worth it.

Crzyapple: 2 Stage magi is always good and this one can bind behemoth, what are you waiting for hunter go get them (as of 15/12/2018)

LeoNaxus: Cool animation and a great magi to support your team.It stagger all behe so yeah you call it :rofl:. 2 stage magi, so it has devastating damage too



Showcase of the Magi from my Youtube Channel!




[SS Magi] Blackhole


Magi Description: 

Creates a blackhole and shoot it at enemy to deal dark dmg

Cooldown: 

130 Seconds

Review:

This magi is long ranged so you can cast it from afar, as compared to the previous magi we had;  King Solomon Gate. The damage is lower and the cast time is slower than King Solomon Gate. King solomon is instant cast; the gates goes up once when u click it. While Blackhole magi takes awhile to charge the dark ball and then release it. The only good thing about this magi is that it is long ranged. Good for long ranged users like bow users. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: It is auto track and long-distance cast, making it flexible to use in any kind of weapon. But the damage is not as good as other dark magi that already released.

Crzyapple: Nothing Special about this magi tho

LeoNaxus: Its autotrack has the same mechanic as Heartstrike. Good damage and good for long ranged weapon. 





[SS Magi] King Solomon's Gate


Magi Description: 

Summons a gate that breathes out death spirit to deal dark dmg, invulnerable during casting

Cooldown: 

150 Seconds

Review:

The first Dark attack magi! Fast cast, the gates rises almost instantly and you are invulnerable during its animation (from when the gates rises and ends as your character jumps off the gate after it descends.) Long invulnerability frame for you to dodge ultimate attacks or any other deadly attacks. Charge time is abit longer as compared to Blackhole and its a short to mid range magi. But its damage is high and overall, it has more pros than cons. Highly recommended to get because other magi apart from this and Blackhole are 2 stage magis. So.. if you want a magi for arena, fast cast, faster charge time as compared to 2 stage magis, and good damage enough to end the behemoth in 1 hit, this is the magi!!! (as of 17/12/2018)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Fast cast, long iframe, and great damage! I personally like the great animation and different angle camera. But its a mid-ranged magi, so only reccomended for short-mid range user.

Crzyapple: Recomended dark magi because its give you iframe when cast it, good for survive and damage

LeoNaxus: Fast cast, long iframe. Cool animation and good for dodging some behe ults hahaha. Overall, its a good magi to have





[SS Magi] Eucalius's Holy Sword

Magi Description: 

Two stage magi:
Stage 1: Summon 3 swords that strikes down from the top of enemy to deal light dmg
Stage 2: Numbers of swords increased to 7, also increase dmg of each sword

Cooldown: 

150 (+350) Seconds

Review:

First 2 stage magi with quite long cast time and longer charge time. Damage is not as high as Dragoon King Altras but it does instant one hit damage while Dragoon King Altras takes time to finish the animation of unleashing 3 slashes of light. Downside is it does not have additional buffs after effect

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: The first 2 stage light magi! Of course it has long cast and charge speed. But the damage is worth it. But compared to other 2 stage magi, I think its not really good (cause only deal damage, didn't give extra light buff to player or debuff to behemoth). If you didn't have light set for now (as of 15/12/2018), better don't pull and wait for another 2 stage light magi.

Crzyapple: 2 stage magi = big damage, but will be outpowered by upcoming 2 stage light magi (as of 15/12/2018)

LeoNaxus: 2 stage magi are always a beast! Coolest animation ( i love FairyTail! ). Good for breaking part too. Damage? Don't ask hahahaha, its a very very good magi for me






[SS Magi] Stellarvis


Magi Description: 

Summons a light beam to strike on enemy from the top to deal light dmg, also binds dark elem enemy

Cooldown: 

120 Seconds

Review:

The only light magi that can bind dark behemoth (as of 22/03/2019) so thats great for hard contents. Autotracks and decent damage. However it requires you to cast the magi twice to be able to bind the behemoth once. And it is slow casting without anti stagger. Make sure you are at a safe spot when casting or with anti stagger/shield buffs.

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: It can deal great damage and bind dark behemoths! Its really useful and helps bow user especially, to have more time aiming and dealing damage to behemoth. The binding effect will occurs after you cast 2x stellarvis. But after rage, it took plenty cast to bind the behemoth. The cast is a bit long and magi didn't immediately damage the behe after casting it (So its hard for fast kill in arena time rank). But overall, this magi is really good.

Crzyapple: Very good for fighting dark behemoth since it can freeze them for good duration


LeoNaxus: Light magi that could give a reasonable fight to all 2 stage magi. It has halo-effect! Auto tracks like satellite and good damage. Very worth magi for all weapon.



Showcase of the Magi from my Youtube Channel!






[SS Magi] Soaring Holy Strike

Magi Description: 

Dash forward with holy power and strike with a punch to deal light dmg, increase movement speed for a period of time

Cooldown: 

110 Seconds


Review:

Fast casting one stage light magi!(as of 22/03/2019)  Best light magi to use for faster arena timing. Damage is decent and fast charge time. The increase movement speed is useful too. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Fast cast means fast kill! Also increase aspd makes your weapon dance around and bullied the behemoth. But it has a mid range casting area, making it difficult for long ranged weapon like bow. Reccomended for short or mid ranged weapon that needs speed boost (ex: dual blade)

Crzyapple: Fast cast time magi is good

LeoNaxus: Mid ranged magi, movement speed buff. Its like a rasengan in naruto unless its a light type. Good for any short ranged weapon and also good for bows but you need to time it 










[SS Magi] Ciel Serra's Feather


Magi Description: 

Flies into the air and shoots out 8 feathers blades to deal light dmg, anti-stagger during casting

Cooldown: 

120 Seconds

Review:

First light magi. Very long cast and low damage as compared to the other one stage light magis. Long animation (when flying on air) and is not anti stagger. Need to make sure you have shield or anti stagger up before casting this magi. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Cool animation, especially when you are using light soul bow set. It can also auto track and chase the behemoth, making it useful for behemoth that moves a lot. But it takes too long to cast and didn't is not immune when in mid air. Also the damage is not much. Better to use it for long ranged weapon.

Crzyapple: Not very good, long cast time and not so good damage

Leonaxus: Auto tracks and feels like angel. Personally I don't like this one since it has long casting and invulnerable post-cast . But its auto track and angel feels-like its good


Preview of the Magi from the Official Dragon Project Global





[SS Magi] Wargod's Heart


Magi Description: 

Creates a magic circle to heal self and allies, also charges magi by little, magic circle will HOT and increase magi charge rate, last for 15 seconds

Heal Amount:

1000 + 150 * 15

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Heal character continously and follows you around (didn't only stay at one place). The heal rate is also good (usually 150++ hp per second). A really good magi for weapons that need continous heal like snsb.

Crzyapple: Not very good but can be a good pair with altair sphere

LeoNaxus: It has regen effects and magi charge effect. Downside? Can't be charged when the regen is up. 7/10 healing magi for me







[SS Magi] Fairy King's Blessing


Magi Description: 

Heals self and allies in magic circle, gives anti-stagger and a shield buff that nullifies any status condition up to 6 times. ❈Shield can only activated once per battle/tower run, cannot exist with other buff with limit count

Heal Amount:

1600 HP

Cooldown: 

100 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: I think this is the best healing magi for now (as of 15/12/2018). Anti stagger, anti debuff, and fast cast. The heal rate is pretty high too. It can make you immune to behemot traps (like necroth grab or salaman's mud), making it really usefull for any playstyle (attacker and support). Players can relly this magi if didn't have any anti stagger buff

Crzyapple: Top tier heal magi that give you anti-stagger and nullifies status effect, life saver for fighting behemoth that often give debuff like necroth salaman eldwyn etc.

LeoNaxus: Best healing magi for now. Anti stagger, anti debuff, and fast cast. The heal rate is pretty high too. It fits the most for all carry playstyle. Immunes to all ailments for like 6 times








[SS Magi] Warrior Maiden's Shield


Magi Description: 

Heals self and allies in magic circle, gives a shield buff that nullifies any attack and HOT for 10 sec. ❈Shield can only activated once per battle/tower run, cannot exist with other buff with limit count

Heal Amount:

1600 + 150*5 HP

Cooldown: 

110 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: I think one shield per run (for 10 second) wouldn't help much in battle.

Crzyapple: Heal amount is good and can nullify an attack but only for one time tho, not too recomended

LeoNaxus: Best regen magi currently. It has one protection for the battle (only once) but it still recharge when regen is up. (as of 25/12/2018)











[SS Magi] Clara Erasmus


Magi Description: 

Heals self and allies in magic circle, gives 300 phy. atk, 400 phy. def and anti stagger for 30 sec

Heal Amount:

1400

Cooldown: 

130 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Good magi for extra damage and its anti stagger buff. Really useful to increase your damage for fast kill in arena. The heal rate is pretty high, but the casting speed is too long for me. Hard to use for heal spamming, especially Burst SNS. Cannot rely on this magi for anti stagger buff. 

Crzyapple: Good magi wich heal you phisical ATK and DEF also anti-stagger in case you dont have anti-stagger magi, the heal amount is not bad

LeoNaxus: Good healing magi where it has anti stagger effects and other status. But long casting and hard to be a support with this one. Heal rate is okay but still its hard to spam








[SS Magi] Ghost Brothers


Magi Description:

Heals self and summon 3 ghost at most to each each ally, anti-stagger for 30 sec

Heal Amount:

1600HP

Cooldown: 

110 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Cute magi and really useful. Heal rate is high and gives anti stagger buff, making it a best healing magi to support your team. Global cast too. 

Crzyapple: Quite usefull since its global range so your party dont need to be up close, and the ghost is cute

LeoNaxus: Cute animation and global cast are the power of this magi. It gives anti stagger too and a delivery-ghost. Worth magi to pull (future will be phoenix :smirk:)


Preview of the Magi from the Official Dragon Project Global





[SS Magi] Smiling Angel Decoy


Magi Description: 

Throws a Pamela decoy forward to attrack enemies, explode when received certain numbers or atk or after a period to deal earth dmg, also slows lightning enemies

Cooldown: 

120 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Bad magi. Only deal a few damage if it goets attacked by behemoth a several times (not instant explode). Sometimes it also didn't get the behemot attention, so the behemoth will still be chasing us (which is really bothersome). You can cast more than 1 decoy in field.

Crzyapple: Supp magi or atk magi? Why not both, not very usefull tho, and i never see someone use it, maybe if it can distract behemoth for using its ultimate move

LeoNaxus: Bad magi. You can cast more than 1 decoy in field. Its not really that distracting, so just no








[SS Magi] Reaper's Sentence


Magi Description: 

Throws 2 scythes to deal lightning dmg, also paralyzes enemies

Cooldown: 

130 Seconds

Review:

A high damage lightning magi with longer than average charge time and slow cast time. There is no anti stagger during cast so do make sure to cast it in a safe spot, and there is no lightning atk up buff like Jupiter's Descent or Thundering Kick. What makes this magi good is its global range and auto tracking ability. Unlike Jupiter's Descent or Thundering Kick, this magi will follow the behemoth. Hurray no more missing on fast moving behemoth!!

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: If you didn't have Jupiter Descent (one of the best thunder magi today (as of 15/12/2018)), then this magi is worth it. It can paralyze, auto track, chase the behemoth wherever it go/run (unlike jupiter), and deal great damage. Though..  the charge and casting speed is a bit long, makes me (personally) lazy to spam it. But overall, the magi is good!

Crzyapple: A damage upgrade for jupiter decent, global range and paralyses behe, but i like jupiter decent more for its elemental buff

Shane: Top tier lightning magi with global range, auto tracking & has a high rate of paralysing behes. The auto tracking is especially useful with behes that dash alot like Guardian where similar global range magi like Jupiter's Descent will miss most of it's hits if it dashes during cast, where as Reaper's Sentence will continuously track the behe for a few seconds.

LeoNaxus: The only thunder magi that could replace Jupiter Descents. But even with its autotrack, it has same mechanic when the moment you release the scythe, it'll only auto track the last position of the behemoth.  Paralyze and big damage. Great magi!


Showcase of the Magi from my Youtube Channel!






[SS Magi] Star of Baldr


Magi Description: 

Swing a large spiked metal ball to deal earth dmg, also lowers enemy's earth resistance by 50% for 10 seconds

Cooldown: 

140 Seconds

Review:

A magi that provides Earth defense debuff and short range, perfect for short range weapon users. However the debuff is only for 10 seconds. So it would be nice to pair it with short ranged weapons that can woop out high damage in that 10 seconds (E.g. Burst gs). 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: This magi effect area is short range and took long time to cast. Its really hard to use if behemoth moves a lot or paralyzing you while you're casting it. It reduce earth defense debuff for a short time. Recommended for short range user, especially for weapon that can deal big damage in a short time (so the weapon can take full advantage when earth defense is down)

Crzyapple: Earth elemental defense debuff, its always good to have defense debuffer the downside is like other defense debuffer magi (except the almighty zaperes) long cast time and very short debuff duration, and its close range so be carefull when cast it or get some antistager before casting

Shane: One of the top tier earth magi that lowers the behemoths earth ELE resistance by 50% on 2nd hit, however it's medium range, cast animation is slightly long with no anti-stagger while casting & the debuff is short (10s), therefore hunters may need to properly time their cast to make full use of it.

LeoNaxus: I'd say i don't like this magi, even with its debuffing effects. Why? The moment you click the magi, it auto aim the last position of the behemoth, so chances you'll miss like a lot.. long charge and long cast.. no no for me


Preview of the Magi by the Official Dragon Project Global







[SS Magi] Christmas Surprise


Magi Description: 

Summon a christmas tree from under enemies that spins and explode to deal earth dmg

Cooldown: 

130 Seconds

Review:

A christmas magi with super long cast time without anti stagger.. (So you know what that means! time to die 😂) and the damage is not instant one hit damage. Theres no debuff whatsoever so you can just skip this magi to be honest 😂 Christmas.. SURPRISEEEE 😂

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Casting too long, not really good for magi spamming. A high risk getting canceled while casting. Not good for behemoth that moves a lot. Damage also not so high. All it can do is dealing damage, no debuff or poison and such. Not worth to pull

Crzyapple: Just an average magi

Shane: Christmas themed magi with global range, however has long cast time & animation.Overall meh & would recommend skipping unless you plan to get it for the Christmas animation 🎄

LeoNaxus: Christmas? Good times. But for the magi itself? Just no,




[SS Magi] Jack-O's-Lantern Bomb


Magi Description: 

Throws a pumpkin at enemy and explodes to create poison mist, deals earth dmg and poison enemies

Cooldown: 

140 Seconds

Review:

As compared to Miasmastic Blast; the other earth magi that gives a poison debuff, this magi is medium range while Miasmastic Blast is short range. This magi is better as you are in a lesser risk of getting hit by the behemoth. But it has long cast time and you might miss behemoth with fast movement speed. The only good thing i like about this magi is the Poison debuff. Other than that, i'd stick to Neptune Impaler personally (as of 17/12/2018)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: The good point of this magi is the poisoning effect and middle range. The casting speed is a bit long and hard to aim the behemoth that moves around a lot. Damage is not so good, i dont really reccomend this magi.

Crzyapple: If you are looking for posion magi this is your best choice (as of 15/12/2018)

Shane: Halloween themed magi with medium range & poisons behes, however it requires 2 hits for the poison to be applied & has a long cast time with no anti-stagger while casting so hunters may need to properly time their cast. Overall decent for a hunter that doesn't own any other earth magi or wants a magi with poison debuff.

LeoNaxus: Halloween theme magi, but its not that horrifying. Long cast makes it inaccurate for annoying behemoths. It has poison effect. Use it if you dont have any other earth magi



Preview of the Magi by the Official Dragon Project Global






[SS Magi] Rose Waltz


Magi Description: 

Summons a ring of roses to deal water dmg, the rose ring will spins around to constantly deal water dmg and freeze, absorb 3% of dmg dealt to recover HP, rose ring lasts for 15 secs

Cooldown: 

140 Seconds

Review:

This magi is only good for short ranged users because the range is really short LOL It deals damage, freezes and help to recover your HP for 15 seconds, perfect for Water Soul Spear users as they stand up really close to the behemoth. It also does damage overtime, making it unsuitable for players wanting to compete in the arena.

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Heal while freezing and attacking at the same time? Yap this magi is really good, especially when we've known lots of water set with 2 red 1 blue magi slot (no healing). The freezing effect also useful for stopping behemot ultimate. But because its short-range area, I reccomend this for short ranged weapon user. Long ranged user (especially bow and soul db) will get a hard time making this magi fully hit.

Crzyapple: Another one of the best water magi, give you life steal, freeze, damage over time, best for melee weapon (as of 15/12/2018)

Shane: First hit deals water DMG & surrounds the hunter with a ring of roses that last 20s, has a fast ATK rate & deals a small amount of freeze DMG that heals you for a portion of the water DMG dealt, however it is melee range & not useful in distrupting the behes ults as it requires a lot of hits from the ring of roses for the freeze debuff to be applied. Overall highly recommended for water ELE weapons that have melee range like Mercura soul spear.


LeoNaxus: No other 1 stage magi could stand over this one (except cocytus). Healing while attacking with some freeze stats, this is the one you're looking for. Best for short range weapon.. gonna say all the sets
Water burst spear, burst sns, soul sns, soul spear, oracle sns.


Preview of the Magi from the Official Dragon Project Global






[SS Magi] Gatling Torrent


Magi Description: 

Summon a machine gun and fire icicle bullets, then finish with a large attack, bullets freeze enemies

Cooldown: 

120 Seconds

Review:

Just an average or below average magi with cool animation. It does damage overtime instead of 1 hit damage, making it unsuitable for arenas and even towers because there is a high chance of you dying while the animation is taking place. Eventhough it is anti stagger, you can still get hit and take damage from the behemoth. Overall not a good magi to be honest.

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: You can change the aim while shooting, makes it flexible againts behemoth that moves a lot. The freezing effect and cool animation is a plus point. But no iframe while shooting makes it risky to use.

Crzyapple: Cool animation, thats all, can freeze but not recomended because you need to aim and can still get hit while cast it

Shane: Long range with anti-stagger while casting, directional control & freeze dmg, however has a long cast animation which makes the hunter more vulnerable to ATKs & is also not useful in distrupting the behes ults as it requires a lot of hits for the freeze debuff to be applied. Overall decent for a hunter that doesn't own any other water magi & has a cool looking cast animation.

LeoNaxus: You can change the aim while shooting, makes it flexible againts behemoth that moves a lot. The freezing effect and cool animation is a plus point. But no iframe while shooting makes it risky to use. I love this magi but no iframe or stagger makes it a bit hard to use


Preview of Magi from the Official Dragon Project Global






[SS Magi] Cocytus' Ice Barrage


Magi Description: 

Summon 6 icicle that land on enemy to deal water dmg, freezes enemy

Cooldown: 

130 Seconds

Review:

This magi is great because it deals high amount of damage, global range, and is also able to freeze behemoths. 6 icicles makes it useful forr breaking parts. However it has longer than average charge time and long cast time without anti stagger so do use it with caution! :P 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Great magi! High damage and cool animation, auto track behemoth, and the freezing ability is really useful. Really helpful to tame annoying fire behemoth. It's also flexible to use in long or short range weapon.

Crzyapple: One of best water magi, global range and high damage and freeze, good for partbreak too (as of 15/12/2018)

Shane: One of the top tier water magi that has global range & instantly freezes fire/earth behes most of the time, however has a slightly long CD so not as useful in distrupting behes ults like Frozen Water Rush (FWR), though does much more DMG than FWR.

LeoNaxus: I'd say this magi is similar as Jupiter Descents except this is water. Super cool animation, freeze and high damage too. Really recommend this one






[SS Magi] Carmin Finita


Magi Description: 

Two stage magi:
Stage 1: Summons a large fire pillar on top of enemy to deal fire dmg, burns earth enemies.
Stage 2: AOE and dmg is increased

Cooldown: 

140 (+350) Seconds

Review:

This is the first 2 stage magi in global. First stage damage is a little bit higher than Heartstrike but with a longer cast time and no fatigue gauge increase. Second stage damage is around 2 to 3 times the damage of Heartstrike with super long charge time and cast time. It's good for tougher than normal behemoth where you can one hit and rage it in tower. It is long range, long cast and charge time making it perfect for bow users. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: First two stage magi! Of course, damage is much higher compared to other 1 stage magi. But 2 stage charge speed and casting speed are really long. Its reccomended to use with weapon that fast charge magi (ex : bow), or have set ability magi charge speed. It also have large AoE, makes it easy to deal damage to behemoth that moves around a lot. Really useful in tower and expedition

Crzyapple: The first 2 stage fire magi, so huge damage and burn, the casting time is very long though, recomended for GS burst fire and burst bow fire that have casting speed reduction. Not the best 2 stage fire tho.

Shane: The first of the 2 stage magis to be released. 1st stage is global range, single aoe hit, but the 2nd stage is the one you want to cast as the number of hits, dmg & aoe is increase exponentially with burn debuff applied on earth behes as well. However 2 stage magis have the inherent weakness of having long CD & cast time, which is made worst by this magi not having anti-stagger while casting. Furthermore even with the global range and large AOE at 2nd stage, some fast moving behes like Wycanna can dash fast enough to avoid the final most damaging hit. Therefore hunters may need to properly time their cast & are recommened to apply anti-stagger buffs on themselves before casting to avoid the frustration of missing or getting staggered mid-cast and having to charge it to 2nd stage again. Though even with all the cons I mentioned, it's still considered one of the top tier fire magis as it is the highest DMG overall fire magi as of writting.

LeoNaxus: The first 2 stage magi and its faiyaaahh! Damage is beast .. formula : 2 stage > any 1 stage in terms of damage.. BUT, long charge and cast.. so you need to cast it carefully or best using any anti-stagger magi to prevent any failed magi.. good for weapons that are super fast on magi charge and its kinda good with future sets such as Fire Burst GS and Fire Burst bow


Showcase of the Magi from my Youtube Channel!








[SS Magi] Heartstrike


Magi Description: 

Shoots a heart that auto tracks to deal fire dmg, fills fatigue gauge when landed, also burns earth enemies

Cooldown: 

130 Seconds

Review:

My favourite fire magi! (as of 20/12/2018). High damage, Burns, Long range and Autotracks, with Medium Charge time, and Fast Cast time. Great for arena, tower,.. infact, everything! The magi will circle around the behemoth if it raged after casting but before it reaches the behemoth. It even fills the fatigue gauge when landed. It's an almost perfect (99% perfect) fire magi. Best 1 stage magi by far in JP too (as of 20/12/2018). Must get!

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: The damage really hurts! Fast charge and casting speed and burn makes this magi really useful, especially if you're a magi spammer. It can auto track the behemoth, making it flexible to use in any type of weapon. Plus, if you cast it while behemoth rage, it will keep circling around behemoth and hit it after behemot finished debuffing. 

Crzyapple: Best fire magi so far, very fast cast - global range- burn earth behemoth - and even wait to hit if behemoth get rage upon cast

Shane: IMO the best and highest DPS fire magi as of writting, if you have this you don't really need any other single target fire magi. It has fast cast (the ❤ projectile also travels quite fast), auto-tracking (will still continuously track even if the behe becomes temp invulnerable i.e. while going into rage mode), fatigue gauge fill & burn debuff. The only cons I could think of would be the cringy cast animation on male chars (づ  ̄ ³ ̄)づ ~♥❤.

LeoNaxus: Best fire 1 stage magi out there, fast cast, big damage, auto track and even fills a bit fatigue gauge . It has the same mechanics as soul bows where it keep auto track it until it hits.. but of course, duration too :smirk:


Showcase of the Magi from my Youtube Channel!








[SS Magi] Merry Stompin

Magi Description: 

Summon 3 santa's stockings and falls on top of enemy to deal fire dmg, burns earth enemies

Cooldown: 

125 Seconds

Review:

A christmas 2018 magi. Charge time is almost the same as Heartstrike, but damage is lower, and the damage is not one hit. 3 hits makes it slow for arena, and wouldnt work well with fast moving behemoth because the other 2 hits might miss. The cast time is also very slow and it is not anti stagger so you have a higher chance of getting interrupted by the behemoth. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Long cast and damage not as good as other fire magi. Also really hard to use for behemoth that moves a lot. Better aim for other fire magi (like heartstrike)

Crzyapple: Not good, get yourself heartstrike instead

Shane: Global range with burn debuff, kinda like a Christmas version of Blazefire but with more damage, slightly faster cast time & animation. Overall decent for a hunter that doesn't own any other magi that has burn debuff.

LeoNaxus: This magi is saved by its burn effects.. otherwise its a ordinary magi. But hey, its better than old fire magi





[SS Magi] Eingram's Star


Magi Description: 

Summons a large stone hammer and smash the front to deal fire dmg, burns earth enemies

Cooldown: 

120 Seconds

Review:

Fast cast time and fast charge time makes it ideal for arena. But it has been replaced by Heartstrike (as of 20/12/2018). Lower damage, and short range, as compared to Heartstrike which is High damage and Long range. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: A high damage magi! It can burns, medium charge and casting speed. Though its a short ranged magi, making it more suitable for short ranged weapon user. (For long range better use other magi)

Crzyapple: Fast cast and burn earth enemy, definitely the best option after heart strike (as of 15/12/2018)

Shane: One of the top tier fire magis that has fast cast & burn debuff, however it's close range.

LeoNaxus: A high damage magi! It can burns, medium charge and casting speed. Though its a short ranged magi, making it more suitable for short ranged weapon user. Bow doesnt recommend this... But still this magi is great


Showcase of the Magi from my Youtube Channel!









[SS Magi] Broom Torpedo


Magi Description: 

Rides on a flaming broom and dashes forward to deal fire dmg, charges other magi by little when hit, invulnerable while on broom. ❈Invulerable from riding till end

Cooldown: 

130 Seconds


Review:

Cool halloween magi which allows you to ride a broom and dash towards the behemoth. You are invulnerable during flying so you can use the iframe to dodge ultimate attacks or any deadly attacks. It is long range, however, the damage it deals is low and it does not have a burn debuff. Good for collection LOL 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Auto track and have burning effect. Iframe while riding makes it a good magi to dodge behemot ulti. But damage is not much and long casting speed. Plus after hitting the behemot, you will still move foward a bit from behemoth body, making it not effective for short ranged user.

Crzyapple: iframe magi that also charge other magi when used, you may want to use this magi for survival reason, best for weapon who have double support or double attack magi.

(iframe magi: this magi give you i-frame when cast it, mean you cant be hit when casting, good to dodge deadly attack from behemoth, best suited for weapon that dont have Heal magi slot)

Shane: Halloween themed magi where the hunter rides a broom to the behe (Iframe while riding & will wait for the behe for a few secs if it jumps) which damages behe & charges other magis on contact, however the dmg and magi charge is meh. Overall may be useful for dodging some ults & roleplaying as a witch/wizard.╰( ͡° ͜ʖ ͡° )つ──☆*:・゚

LeoNaxus: Auto track and have burning effect. Iframe while riding makes it a good magi to dodge behemot ulti. But damage is kinda low. It doesnt have a brake pedal :rofl: so it'll keep moving a bit after you hit it






[SS Magi] BlazeFire

Magi Description: 

Summon 3 flame pillars that hit directly on enemies to deal fire dmg, burns earth enemies

Cooldown: 

120 Seconds

Review:

Super long cast time and its not a one hit damage magi. It takes time for 3 flame pillar to land. Not suitable for arena. But since it is auto track, and provides burn debuff. Can get this as an alternative to Heartstrike if you dont have heartstrike (as of 20/12/2018)

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Shane: Global range with auto-track and burn debuff, however has long cast time & animation. Overall decent for a hunter that doesn't own any other magi with burn debuff.

DReaper: The good thing of this magi is the global cast range, meaning its flexible to use for long range and short ranged weapon. It also follows the behemoth movement anywhere it go, useful against behemoth that moves around a lot.  But i think it took long time from casting until the magi hits the behemoth. Not suitable for fast kill (especially arena time rank)

LeoNaxus: One of old magi out there. Kinda good with its global track (similar to stellarvis) but it has a bit long casting speed so you probably need to adjust your magi cast


Preview of the Magi by the Official Dragon Project Global








Friday, June 9, 2017

[SS Magi] Gaze Beholder

Magi Description: 

Temp makes you immune to stagger and increases Magi gauge natural recovery. Also grants effect which recovers Magi gauge whenever you are attacked for 20 seconds *This Magi's gauge does not fill when these effects are active

Cooldown: 

80 Seconds

Review:

When i read the first and second line of this magi's description, it sounds great but then i saw this part *This Magi's gauge does not fill when these effects are active.. RIP! Not great after all xD I would recommend getting cloaks/fury/aegis instead

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Kiyodo: "Increased magi charge rate would be acceptable if this magi buffed itself, but it can't be charged during cast and it only lasts 20 seconds, so it's difficult to maintain this buff. This magi seems to work best with SnS, since the weapon type wants to get hit in order to counter."

Karyu: "Provides a faster magi charge in general, both naturally and passively, making magi spam more often. However, if you want to boost up the dps, it's better to use element damage buff rather than shortening the CD by a bit.


Preview of the Magi from Dragon Project Global

Click me!

Tuesday, June 6, 2017

[SS Magi] Festive Flag

Magi Description: 

Grants allies with 15% atk and move speed buff for 30 sec

Cooldown: 

120 Seconds

Review:



Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: 15% is a pretty low precentage for support magi. I rather put something more usefull like cloaks or aegis.

Crzyapple: Big Nope, other support is better

LeoNaxus: A bit trauma when I hear this magi, since it was given when carnival but ..... Nah. Gives aspd and mspd buff, okay magi for players who dont have any support magi






[SS Magi] Thundering Kick/Supreme Kertovas


Magi Description: 

Jump up and cast a kick with thunder to deal lightning dmg, increase lightning dmg by 50% and atk speed by 20% for 30 sec, anti-stagger during kick

Cooldown: 

110 Seconds

Review:

Fast charge time but it is a short range magi, average damage and has slow cast time. However the anti stagger can help to prevent you from being interrupted while casting. The 50% lightning damage buff and atk speed buff is useful. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

DReaper: Fast cast, increase aspd, mid range attack, and  good skill animation for camera angle. Its a good magi for weapon that needs speed boost. Too bad it doesnt nulify damage when in mid air and landing the attacks. Sometimes makes us recieve damage because our foot kicked a burning or paralyzing behemoth body.

Crzyapple: Not very good comparing to other lightning magi, but it give you elemental buff and aspd buff

Shane: Close range (jumps up & delivers a Kamen Rider like kick towards the behe) with anti-stagger while casting & gives 50% lightning DMG & 20% ATK speed buff  for 30s after the kick. Overall a good magi due to the useful buffs.

LeoNaxus: It has anti stagger effect mid air. Move spd , Attack speed and Damage buff kinda good for Burst GS but long casting. I'd say 6/10








[SS Magi] Thrust Impact

Magi Description: 

Holds a spear and dash forward in a Z-like track to deal earth dmg, anti-paralyze and move speed increase for 20 sec, anti-stagger during casting

Cooldown: 

120 Seconds

Review:

This magi is similar to Xeonta Axe, with the ability to be immune to paralysis and gives a movement speed buff. It is only anti-stagger during casting as compared to Xeonta Axe, which gives an anti stagger buff for 10 seconds. The charge time is longer than Xeonta Axe, but its cast time is faster. This magi deals lesser damage as compared to Neptune Impaler. Also, Neptune Impaler is Global range, while this magi is only medium range. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: The anti paralyze buff duration is pretty long and increase movespeed. Pretty useful for slow and short ranged weapon like great sword. Middle range casting. After finish casting, you will end up near the behemoth body, making it a bit hard for long ranged weapon. The damage is not as good as Neptune Impaler, but casting speed is faster.

Crzyapple: If you sick of paralysis this your best magi, give you anti-paralysis and incrase your movement speed, its the subtitute if you dont want to waste your supp magi slot for Smite spite

Shane: Medium range (zigzags towards the behe) with fast cast, anti-stagger while casting, anti-paralysis & speed buff on cast. Overall decent for a hunter that doesn't own any other magis with anti-paralysis buff.

LeoNaxus: The anti paralyze buff duration is pretty long and increase movespeed. Its useful for weapon like Heat GS, Burst GS.. slow weapon ? Dont worry this magi is good for you to have






[SS Magi] Subjulating Blade

Magi Description: 

Input dragon forces on sword and do 2 slashes to deal water dmg, 2nd hit will fill fatigue gauge by little, anti-stagger during casting

Cooldown: 

140 Seconds

Review:

2 Hit high damage water magi with fast cast time. Great for arena if the first slash can kill the behemoth. The second slash will help to fill fatigue gauge. The downside of this magi is it's long charge time and it is short ranged. However, it is anti stagger during casting so you wont be interrupted by the behemoth while casting. 

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Fast cast and damage is high. It can damage on middle range, so its reccomended for middle and short ranged weapon like dbs, sns, etc. It can fill a little ammount of the fatigue bar, not really helpful. But overall, its a good magi compared to other water magi

Crzyapple: Not the best but quite good, high damage and fill fatigue, anti stagger upon cast

Shane: One of the top tier water magis as it is the highest DMG overall non-2-stage water magi as of writting. First hit deals high break parts dmg, 2nd hit fills fatigue gauge & anti-stagger while casting, however it's close range & has a slightly long cast time so hunters may need to properly time their cast.

LeoNaxus: Fast cast and high damage . It can break behemoth part immediately if you aim it right. Nice zylant animation, feels like you're having a dragon inside your sword or if you watch Bleach.. you'll know


Showcase of the Magi from my Youtube Channel!







[SS Magi] Falling Stars

Magi Description: 

Jumps up and throws a large flame sphere in front to deal fire dmg, burns earth enemies, anti-stagger during casting

Cooldown: 

115 Seconds

Review:

This magi has fast charge time but long cast time. However it is anti stagger during cast so you wont be interrupted while casting the magi. It also provide burn debuff which is very useful in many situations. However, it is short range, making it difficult to use against fast moving behemoth. It has been replaced by Heartstrike (as of 20/12/2018). Recommend skipping this magi and get Heartstrike instead

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Dreaper: Good thing of this magi is anti stagger while casting, making it hard to get cancelled by behemoth movement, big AoE, and can burn. But the damage not really high compared to other fire magi. Since it's short ranged, better use it for short range weapon user.

Crzyapple: Average damage magi, not very special

Shane: Anti-stagger while casting & has burn debuff, however it's close range and the cast time is long so hunters may need to properly time their cast. Overall decent for a hunter that doesn't own any other magi with burn debuff.

LeoNaxus: Anti stagger while casting, burn and AOE. The downside is, its long casting makes behemoth run first before it hit the behemoth, so best cast it when behemoths are in its steady status or fatigue


Showcase of the Magi from my Youtube Channel!