What we do know is equipment stats have been revamped!
And you can access the equipment revamped info from the Time Travel Section!
(Note: Vemerphose, Aragami, Gorynych, Azdaja, Tzaran and Galdrux are not yet revamped.)
Click here to check out the Equipment Revamp information!
I will be updating the behepedia too so stay tune for updated info there :3
Credits to Karyu for providing us the information :D
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Before
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After
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Genman
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Weapon ability (Perfect reroll)
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Water dmg
+36%, Snipe shot charge time -9%
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Water dmg
+45%, Snipe shot charge time -9%, Dodge distance +9%
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Armor ability (Perfect reroll)
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Water dmg
+36%, Snipe shot charge time -9%
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Water dmg +45%,
Snipe shot charge time -9%, Dodge distance +9%
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Weapon ability (Perfect reroll)
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Fire dmg
+30%, clears mist faster (Activated
after 1 guard counter)
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Fire dmg +45%
when activate (Activate
after 1 guard counter)
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Armor ability (Perfect reroll)
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Movement speed +15
(Activated
after 1 guard counter)
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Move speed +30% when activate (Activate after 1
guard counter)
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Weapon ability (Perfect reroll)
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When HP is 80% or above, Lightning and
Earth dmg +20%
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When HP is 80% or above, Lightning and
Earth dmg +40%
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Armor ability (Perfect reroll)
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Lunge distance +25%, Auto-heal rate
+50%
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Lightning dmg
+25%, Lunge dmg +25%, Auto-heal speed +50%
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Weapon ability (Perfect reroll)
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When HP is 80% or above, cleave charge
time -15%
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When HP is 80% or above, GS dmg +15%, Cleave charge time -15%
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Armor ability (Perfect reroll)
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Heal amount and Dmg
on fatigue enemies +20%
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GS dmg +10%, Dmg on fatigue enemy +50%, Heal amount +30%
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Weapon ability (Perfect reroll)
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Frenzy charge time -15%
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Water dmg
+45%, Frenzy charge time -15%
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Armor ability (Perfect reroll)
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Frenzy dmg
+15%
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Water dmg
+45%, Frenzy dmg +30%
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Weapon ability (Perfect reroll)
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Earth dmg
+15%, Dmg recieved while
guarding -15%
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Earth dmg
+45%, Dmg received during guard -15%
(Only
when using Sword and Shield)
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Armor ability (Perfect reroll)
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When HP is 40% or below, dmg recieved -20%
(Only
when using Sword and Shield)
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When HP is 40% or below, Earth dmg +45%, Dmg received -15%
(Only
when using Sword and Shield)
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Weapon ability (Perfect reroll)
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When HP is 90% or above, snipe shot dmg +20%
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When HP is 90% or above, Fire dmg +40%, Snipe shot dmg
+40%
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Armor ability (Perfect reroll)
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When HP is 90% or above, snipe shot dmg +15%
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When HP is 90% or above, Fire dmg +40%, Snipe shot dmg
+40%
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Weapon ability (Perfect reroll)
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DB dmg and
Frenzy dmg +10%
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Lightning dmg
+40%, DB dmg and frenzy dmg
+10%
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Armor ability (Perfect reroll)
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Dodge distance and movement speed +10%
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Lightning dmg
+40%, Move speed +20%, Dodge distance +10%
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Weapon ability (Perfect reroll)
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When HP is 80% or above, atk speed +15%
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When HP is 80% or above, Water dmg +30%, Atk speed +15%
(Only
when using Sword and Shield)
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Armor ability (Perfect reroll)
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When HP is 80% or above, water dmg +25%
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When HP is 80% or above, Water dmg +40%, Atk speed +15%
(Only
when using Sword and Shield)
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Weapon ability (Perfect reroll)
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Lunge distance +20%, Dmg on fatigue enemies +80%
(Only
when using Spear)
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Earth dmg
+40%, Lunge distance +20%, Dmg on fatigue enemy
+60% (Only when
using Spear)
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Armor ability (Perfect reroll)
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When HP is 80% or above, earth dmg +20%, magi charge speed +10% (Only when using Spear)
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When HP is 80% or above, Earth dmg +40%, Magi charge speed +10%
(Only
when using Spear)
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Weapon ability (Perfect reroll)
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Cleave dmg
+30%
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Lightning dmg
+30%, Cleave dmg +30%, GS' heat gauge charge speed
+15%
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Armor ability (Perfect reroll)
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Lightning dmg
+5%, Cleave charge time -10%
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Lightning dmg
+40%, Cleave charge time -10%, GS' heat gauge charge speed +10%
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Weapon ability (Perfect reroll)
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Move speed and dodge distance +15% (Only when using Dual
Blades)
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Fire dmg
+45%, Dodge distance and move speed +15%
(Only
when using Dual Blades)
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Armor ability (Perfect reroll)
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Fire dmg +40%
(Only
when using Dual Blades)
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Fire dmg
+40%, Spinning slash dmg +10%, Dmg
during overdrive +10% (Only
when using Dual Blades)
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Weapon ability (Perfect reroll)
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Lightning dmg
+32%, Magi charge rate +16%
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Lightning dmg
+40%, Magi charge speed +20%, Crit guard judge time
+20%
(Only
when using Sword and Shield)
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Armor ability (Perfect reroll)
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Dmg recieved during guarding -15%, magi charge speed +5%
(Only
when using Sword and
Shield)
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Lightning dmg
+30%, Dmg received during guard -15%, Magi charge
speed +15%
(Only
when using Sword and Shield)
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Weapon ability (Perfect reroll)
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Earth dmg
+24%, Lockdown charge time -12%
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Earth dmg
+48%, Kneeling shot dmg +24%, Lock-down charge time
-12%
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Armor ability (Perfect reroll)
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Earth dmg
+20%, Lockdown charge time -10%
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Earth dmg
+40%, Kneeling shot dmg +20%, Lock-down charge time
-10%
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Weapon ability (Perfect reroll)
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Earth dmg
+40%, Move speed and dodge distance +20%
(Only
when using Great Sword)
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Same
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Armor ability (Perfect reroll)
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Earth dmg
+60%, Cleave charge time -12%
(Only
when using Great Sword)
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Same
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New additional Ability
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Could be crafted into Heat type
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Weapon ability (Perfect reroll)
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Lightning dmg
+20%, Atk speed +10%, Recieved
dmg -10%
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Lightning dmg
+40%, Atk speed +10%, Dmg
received -10%
(Only
when using Dual Blades)
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Armor ability (Perfect reroll)
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Lightning dmg
+40%, atk speed +10%
(Only
when using Dual Blades)
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Lightning dmg
+48%, Atk speed +12%, Heat gauge charge speed +12%
(Only
when using Dual Blades)
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Weapon ability (Perfect reroll)
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Water dmg
+31%, Dmg on fatigue enemies +124%
(Only
when using Spear)
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Water dmg
+36%, Dmg on fatigue enemy +144%, Skyfall dmg +108% (Only
when using Spear)
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Armor ability (Perfect reroll)
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Water dmg
+40%, Onslaught dmg +20%
(Only
when using Spear)
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Water dmg
+40%, Onslaught dmg and dodge distance +20%
(Only
when using Spear)
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Weapon ability (Perfect reroll)
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Fire dmg
+40%, Counter dmg +40% (Only when using Sword and Shield)
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Same
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Armor ability (Perfect reroll)
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Fire dmg
+42%, Dmg recieved during
guarding -14%
(Only
when using Sword and Shield)
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Fire dmg
+42%, Revenge dmg +28%, Dmg
received during guard -28% (Only
when using Sword and Shield)
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Weapon ability (Perfect reroll)
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Water dmg
+40%, Lethal draw charge time -10%
(Only
when using Great Sword)
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Water dmg
+44%, Lethal draw charge time -11%, Soul gauge charge speed before Slayer
mode +11%
(Only
when using Great Sword)
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Armor ability (Perfect reroll)
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Water dmg
+50%, Soul gauge charge speed before Slayer mode +10% (Only when using Great Sword)
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Water dmg
+50%, Soul gauge charge speed before Slayer mode +20%, Atk
speed during Slayer mode +10%
(Only
when using Great Sword)
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Weapon ability (Perfect reroll)
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Earth dmg
+30%, Nullifies paralyze attack
(Only
when using Heat Dual Blades)
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Same
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Armor ability (Perfect reroll)
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Earth dmg
+50%, Heat gauge charge speed +25%
(Only
when using Heat Dual Blades)
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Same
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New additional Ability
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Change "Only when using Heat
DB" restriction to "Only when using DB" on weapon and armor
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Weapon ability (Perfect reroll)
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Water dmg
+42%, Lunge dmg and dodge distance +21%
(Only
when using Normal Spear)
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Same
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Armor ability (Perfect reroll)
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Water dmg
+50%, Lunge dmg and distance +25%
(Only
when using Normal Spear)
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Same
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New additional Ability
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Change "Only when using Normal
Spear" restriction to "Only when using Spear" on weapon and armor
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