Thursday, June 7, 2018

[News] Equipment Revamps!!

There is alot of new things going on in the new update.. Give me awhile to make the list of whats new! (Or wait for DP to announce :P)

What we do know is equipment stats have been revamped!
And you can access the equipment revamped info from the Time Travel Section!
(Note: Vemerphose, Aragami, Gorynych, Azdaja, Tzaran and Galdrux are not yet revamped.)

Click here to check out the Equipment Revamp information!

I will be updating the behepedia too so stay tune for updated info there :3
Credits to Karyu for providing us the information :D



Before
After

Genman
Weapon ability (Perfect reroll)
Water dmg +36%, Snipe shot charge time -9%
Water dmg +45%, Snipe shot charge time -9%, Dodge distance +9%
Armor ability (Perfect reroll)
Water dmg +36%, Snipe shot charge time -9%
Water dmg +45%, Snipe shot charge time -9%, Dodge distance +9%

Weapon ability (Perfect reroll)
Fire dmg +30%, clears mist faster (Activated after 1 guard counter)
Fire dmg +45% when activate (Activate after 1 guard counter)
Armor ability (Perfect reroll)
Movement speed +15
(Activated after 1 guard counter)
Move speed +30% when activate (Activate after 1 guard counter)

Weapon ability (Perfect reroll)
When HP is 80% or above, Lightning and Earth dmg +20%
When HP is 80% or above, Lightning and Earth dmg +40%
Armor ability (Perfect reroll)
Lunge distance +25%, Auto-heal rate +50%
Lightning dmg +25%, Lunge dmg +25%, Auto-heal speed +50%

Weapon ability (Perfect reroll)
When HP is 80% or above, cleave charge time -15%
When HP is 80% or above, GS dmg +15%, Cleave charge time -15%
Armor ability (Perfect reroll)
Heal amount and Dmg on fatigue enemies +20%
GS dmg +10%, Dmg on fatigue enemy +50%, Heal amount +30%

Weapon ability (Perfect reroll)
Frenzy charge time -15%
Water dmg +45%, Frenzy charge time -15%
Armor ability (Perfect reroll)
Frenzy dmg +15%
Water dmg +45%, Frenzy dmg +30%

Weapon ability (Perfect reroll)
Earth dmg +15%, Dmg recieved while guarding -15%
Earth dmg +45%, Dmg received during guard -15%
(Only when using Sword and Shield)
Armor ability (Perfect reroll)
When HP is 40% or below, dmg recieved -20%
(Only when using Sword and Shield)
When HP is 40% or below, Earth dmg +45%, Dmg received -15%
(Only when using Sword and Shield)

Weapon ability (Perfect reroll)
When HP is 90% or above, snipe shot dmg +20%
When HP is 90% or above, Fire dmg +40%, Snipe shot dmg +40%      
Armor ability (Perfect reroll)
When HP is 90% or above, snipe shot dmg +15%
When HP is 90% or above, Fire dmg +40%, Snipe shot dmg +40%      

Weapon ability (Perfect reroll)
DB dmg and Frenzy dmg +10%  
Lightning dmg +40%, DB dmg and frenzy dmg +10%
Armor ability (Perfect reroll)
Dodge distance and movement speed +10%
Lightning dmg +40%, Move speed +20%, Dodge distance +10%

Weapon ability (Perfect reroll)
When HP is 80% or above, atk speed +15%
When HP is 80% or above, Water dmg +30%, Atk speed +15%
(Only when using Sword and Shield)
Armor ability (Perfect reroll)
When HP is 80% or above, water dmg +25%
When HP is 80% or above, Water dmg +40%, Atk speed +15%
(Only when using Sword and Shield)

Weapon ability (Perfect reroll)
Lunge distance +20%, Dmg on fatigue enemies +80%
(Only when using Spear)
Earth dmg +40%, Lunge distance +20%, Dmg on fatigue enemy +60% (Only when using Spear)
Armor ability (Perfect reroll)
When HP is 80% or above, earth dmg +20%, magi charge speed +10% (Only when using Spear)
When HP is 80% or above, Earth dmg +40%, Magi charge speed +10%
(Only when using Spear)

Weapon ability (Perfect reroll)
Cleave dmg +30%
Lightning dmg +30%, Cleave dmg +30%, GS' heat gauge charge speed +15%
Armor ability (Perfect reroll)
Lightning dmg +5%, Cleave charge time -10%
Lightning dmg +40%, Cleave charge time -10%, GS' heat gauge charge speed +10%

Weapon ability (Perfect reroll)
Move speed and dodge distance +15% (Only when using Dual Blades)
Fire dmg +45%, Dodge distance and move speed +15%
(Only when using Dual Blades)
Armor ability (Perfect reroll)
Fire dmg +40%
(Only when using Dual Blades)
Fire dmg +40%, Spinning slash dmg +10%, Dmg during overdrive +10% (Only when using Dual Blades)

Weapon ability (Perfect reroll)
Lightning dmg +32%, Magi charge rate +16%
Lightning dmg +40%, Magi charge speed +20%, Crit guard judge time +20%
(Only when using Sword and Shield)
Armor ability (Perfect reroll)
Dmg recieved during guarding -15%, magi charge speed +5%
(Only when using Sword and Shield)               
Lightning dmg +30%, Dmg received during guard -15%, Magi charge speed +15%
(Only when using Sword and Shield)

Weapon ability (Perfect reroll)
Earth dmg +24%, Lockdown charge time -12%
Earth dmg +48%, Kneeling shot dmg +24%, Lock-down charge time -12%
Armor ability (Perfect reroll)
Earth dmg +20%, Lockdown charge time -10%
Earth dmg +40%, Kneeling shot dmg +20%, Lock-down charge time -10%

Weapon ability (Perfect reroll)
Earth dmg +40%, Move speed and dodge distance +20%
(Only when using Great Sword)
Same
Armor ability (Perfect reroll)
Earth dmg +60%, Cleave charge time -12%
(Only when using Great Sword)
Same
New additional Ability

Could be crafted into Heat type

Weapon ability (Perfect reroll)
Lightning dmg +20%, Atk speed +10%, Recieved dmg -10%
Lightning dmg +40%, Atk speed +10%, Dmg received -10%
(Only when using Dual Blades)
Armor ability (Perfect reroll)
Lightning dmg +40%, atk speed +10%
(Only when using Dual Blades)
Lightning dmg +48%, Atk speed +12%, Heat gauge charge speed +12%
(Only when using Dual Blades)

Weapon ability (Perfect reroll)
Water dmg +31%, Dmg on fatigue enemies +124%
(Only when using Spear)
Water dmg +36%, Dmg on fatigue enemy +144%, Skyfall dmg +108% (Only when using Spear)
Armor ability (Perfect reroll)
Water dmg +40%, Onslaught dmg +20%
(Only when using Spear)
Water dmg +40%, Onslaught dmg and dodge distance +20%
(Only when using Spear)

Weapon ability (Perfect reroll)
Fire dmg +40%, Counter dmg +40% (Only when using Sword and Shield)
Same
Armor ability (Perfect reroll)
Fire dmg +42%, Dmg recieved during guarding -14%
(Only when using Sword and Shield)
Fire dmg +42%, Revenge dmg +28%, Dmg received during guard -28% (Only when using Sword and Shield)

Weapon ability (Perfect reroll)
Water dmg +40%, Lethal draw charge time -10%
(Only when using Great Sword)
Water dmg +44%, Lethal draw charge time -11%, Soul gauge charge speed before Slayer mode +11%
(Only when using Great Sword)
Armor ability (Perfect reroll)
Water dmg +50%, Soul gauge charge speed before Slayer mode +10% (Only when using Great Sword)
Water dmg +50%, Soul gauge charge speed before Slayer mode +20%, Atk speed during Slayer mode +10%
(Only when using Great Sword)

Weapon ability (Perfect reroll)
Earth dmg +30%, Nullifies paralyze attack
(Only when using Heat Dual Blades)
Same
Armor ability (Perfect reroll)
Earth dmg +50%, Heat gauge charge speed +25%
(Only when using Heat Dual Blades)
Same

New additional Ability

Change "Only when using Heat DB" restriction to "Only when using DB" on weapon and armor

Weapon ability (Perfect reroll)
Water dmg +42%, Lunge dmg and dodge distance +21%
(Only when using Normal Spear)
Same
Armor ability (Perfect reroll)
Water dmg +50%, Lunge dmg and distance +25%
(Only when using Normal Spear)
Same
New additional Ability

Change "Only when using Normal Spear" restriction to "Only when using Spear" on weapon and armor

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