Magi Description:
Restores HP for you & allies; paralyzes & deals lightning DMGHeal Amount:
472 HP
Cooldown:
60 SecondsReview:
Very fast charge and have a chance to Paralyze the behemoth. This is one of the very first recovery magi i got and it is very useful for farming when you are low level. Paralyzes all the mobs around me so i could kill them with spear. By the time they are killed, the magi gauge is full and i cast it repeatedly, paralyzing the mobs and healing myself. This way i die lesser in high level maps.
Rating:
I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.
Lets hear em from the Elites!
Kiyodo: "Has a very weak AoE heal with below average lightning DMG, but slightly makes up for it with a very short cooldown and a chance to paralyze. This magi is slightly more spammable than Chilling Embrace and paralysis is stronger than freeze, but it's still not very useful."
Lets hear em from the Elites!
Kiyodo: "Has a very weak AoE heal with below average lightning DMG, but slightly makes up for it with a very short cooldown and a chance to paralyze. This magi is slightly more spammable than Chilling Embrace and paralysis is stronger than freeze, but it's still not very useful."
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