Tuesday, April 4, 2017

[SS Magi] Survivor's Grit

Magi Description: 

Absorbs a portion of the damage dealt with your weapon for 40 sec. Immune to Stagger. Normal attack DMG +20%. *Magi gauge does not fill while absorption effect is active.

Cooldown: 

80 Seconds

Review:

The first thing i thought about when i see this stats is that this is perfect match with the Soul Spear! Since Soul spear drains HP (max of 200 per hit) when using normal attack, this magi can recover the lost damage and buff normal attack by 20%. Not to mention anti stagger too! However the downside is that this magi will not charge when the buff is already active. As for other weapons other than soul spear, it wouldnt be as effective/good. Its better to use Cloaks/Fury as support.

Rating:

I believe everyone have different playstyles. So instead of rating the Magi according to myself, i will include other player's opinion also. This way you can have a better overview of the Magi from different perspective.

Lets hear em from the Elites!

Kiyodo: "The lifesteal buff from Survivor's Grit can be more effective than an Aegis shield, especially when dealing with poison and burn DMG that ignore shields. The short cooldown makes it even more useful."

Boltzzz: "Anti-stagger, life steal (max 200/hit) and normal atrack dmg + 20% for 40s, magi charge : fast

Life steal mechanic : 10% of physical dmg (max 100) + 10% of elemental dmg (max 100) (in total max 200 life steal per hit)

Note : magi gauge will not charge when the buff is up

This magi is designed for fast and hard hitting weapons such as normal and heat dual blades. Due to life steal mechanic soul DB only get max 100 life steal / hit (need confirmation). This magi is not recommended for slow hitting or low dmg weapons (GS, heat spear). The healing amout of this magi is massive, no healing magi can beat the potential of this magi yet, this is also why this magi is great for weapons that have no recover magi slot (not recommended for heat spears)

Rating using normal/astral/heat DB : 10/10
Rating using SnS/SnC/Spear normal and astral : 9/10
Rating using Bow/GS : 8/10
Rating using Heat Spear : 7/10"

Karyu: "HP absorb through attack (except magi) boosts the survivability. Though it really depends on which weapon you use it on, as there is a limitation of 200 HP per hit, which means it's more useful with multi-hit weapons (like heat dual blades), but rather weak to weapons with long interval hit (like GS). Be note that it also boost normal combo's damage, so it will be quite useful on heat dual blades or even soul spear in future, as these kind of weapons' main dps falls on their normal combo attack."



Preview of the Magi from Dragon Project Global

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